Loading src/NumericStaticArray/Vertex.h +6 −8 Original line number Diff line number Diff line Loading @@ -12,15 +12,15 @@ class Vertex { * @brief coordinates<HR> * coordinates of the vertex in the space */ std::array<Real, Dim> coordinates = {}; std::array<Real, Dim> coordinates; public: Vertex(){} Vertex(std::initializer_list<Real> l){ Vertex() = default; Vertex(const std::initializer_list<Real>& l){ *this = l; } Vertex<Dim, Real>& operator =(std::initializer_list<Real> l); Vertex<Dim, Real>& operator =(const std::initializer_list<Real>& l); void setCoordinate(Real coord, unsigned int pos){ coordinates[pos] = coord; Loading Loading @@ -57,9 +57,7 @@ public: Vertex<Dim, Real> operator/(const Real&) const; /** * @brief operator * * * Scalar product of two vectors * @brief Scalar product of two vectors * @param v * @return */ Loading @@ -77,7 +75,7 @@ public: template<unsigned int Dim, typename Real> Vertex<Dim, Real>& Vertex<Dim, Real>::operator =(std::initializer_list<Real> l){ Vertex<Dim, Real>& Vertex<Dim, Real>::operator =(const std::initializer_list<Real> &l){ unsigned int i = 0; for(Real x : l){ Loading Loading
src/NumericStaticArray/Vertex.h +6 −8 Original line number Diff line number Diff line Loading @@ -12,15 +12,15 @@ class Vertex { * @brief coordinates<HR> * coordinates of the vertex in the space */ std::array<Real, Dim> coordinates = {}; std::array<Real, Dim> coordinates; public: Vertex(){} Vertex(std::initializer_list<Real> l){ Vertex() = default; Vertex(const std::initializer_list<Real>& l){ *this = l; } Vertex<Dim, Real>& operator =(std::initializer_list<Real> l); Vertex<Dim, Real>& operator =(const std::initializer_list<Real>& l); void setCoordinate(Real coord, unsigned int pos){ coordinates[pos] = coord; Loading Loading @@ -57,9 +57,7 @@ public: Vertex<Dim, Real> operator/(const Real&) const; /** * @brief operator * * * Scalar product of two vectors * @brief Scalar product of two vectors * @param v * @return */ Loading @@ -77,7 +75,7 @@ public: template<unsigned int Dim, typename Real> Vertex<Dim, Real>& Vertex<Dim, Real>::operator =(std::initializer_list<Real> l){ Vertex<Dim, Real>& Vertex<Dim, Real>::operator =(const std::initializer_list<Real> &l){ unsigned int i = 0; for(Real x : l){ Loading