#include <iostream>
#include <cstdlib>
#include <TNL/Containers/Vector.h>
#include <TNL/Algorithms/Reduction.h>

using namespace TNL;
using namespace TNL::Containers;
using namespace TNL::Algorithms;

template< typename Device >
double updateAndResidue( Vector< double, Device >& u, const Vector< double, Device >& delta_u, const double& tau )
{
   auto u_view = u.getView();
   auto delta_u_view = delta_u.getConstView();
   auto fetch = [=] __cuda_callable__ ( int i ) mutable ->double {
      const double& add = delta_u_view[ i ];
      u_view[ i ] += tau * add;
      return add * add; };
   auto reduce = [] __cuda_callable__ ( const double& a, const double& b ) { return a + b; };
   return sqrt( Reduction< Device >::reduce( 0, u_view.getSize(), fetch, reduce, 0.0 ) );
}

int main( int argc, char* argv[] )
{
   const double tau = 0.1;
   Vector< double, Devices::Host > host_u( 10 ), host_delta_u( 10 );
   host_u = 0.0;
   host_delta_u = 1.0;
   std::cout << "host_u = " << host_u << std::endl;
   std::cout << "host_delta_u = " << host_delta_u << std::endl;
   double residue = updateAndResidue( host_u, host_delta_u, tau );
   std::cout << "New host_u is: " << host_u << "." << std::endl;
   std::cout << "Residue is:" << residue << std::endl;
#ifdef HAVE_CUDA
   Vector< double, Devices::Cuda > cuda_u( 10 ), cuda_delta_u( 10 );
   cuda_u = 0.0;
   cuda_delta_u = 1.0;
   std::cout << "cuda_u = " << cuda_u << std::endl;
   std::cout << "cuda_delta_u = " << cuda_delta_u << std::endl;
   residue = updateAndResidue( cuda_u, cuda_delta_u, tau );
   std::cout << "New cuda_u is: " << cuda_u << "." << std::endl;
   std::cout << "Residue is:" << residue << std::endl;
#endif
   return EXIT_SUCCESS;
}

