/***************************************************************************
                          Grid3D.h  -  description
                             -------------------
    begin                : Feb 13, 2015
    copyright            : (C) 2015 by Tomas Oberhuber
    email                : tomas.oberhuber@fjfi.cvut.cz
 ***************************************************************************/

/* See Copyright Notice in tnl/Copyright */

#pragma once

#include <TNL/Logger.h>
#include <TNL/Meshes/Grid.h>
#include <TNL/Meshes/GridDetails/GridEntityTopology.h>
#include <TNL/Meshes/GridDetails/GridEntityGetter.h>
#include <TNL/Meshes/GridDetails/NeighborGridEntityGetter.h>
#include <TNL/Meshes/GridEntity.h>
#include <TNL/Meshes/GridEntityConfig.h>

namespace TNL {
namespace Meshes {

template< typename Real,
          typename Device,
          typename Index >
class Grid< 3, Real, Device, Index >
{
   public:

   typedef Real RealType;
   typedef Device DeviceType;
   typedef Index GlobalIndexType;
   typedef Containers::StaticVector< 3, Real > PointType;
   typedef Containers::StaticVector< 3, Index > CoordinatesType;

   // TODO: deprecated and to be removed (GlobalIndexType shall be used instead)
   typedef Index IndexType;

   static constexpr int getMeshDimension() { return 3; };

   template< int EntityDimension,
             typename Config = GridEntityCrossStencilStorage< 1 > >
   using EntityType = GridEntity< Grid, EntityDimension, Config >;

   typedef EntityType< getMeshDimension(), GridEntityCrossStencilStorage< 1 > > Cell;
   typedef EntityType< getMeshDimension() - 1 > Face;
   typedef EntityType< 1 > Edge;
   typedef EntityType< 0 > Vertex;

   /**
    * \brief See Grid1D::Grid().
    */
   Grid();

   Grid( const Index xSize, const Index ySize, const Index zSize );

   // empty destructor is needed only to avoid crappy nvcc warnings
   ~Grid() {}

   /**
    * \brief Sets the size of dimensions.
    * \param xSize Size of dimesion x.
    * \param ySize Size of dimesion y.
    * \param zSize Size of dimesion z.
    */
   void setDimensions( const Index xSize, const Index ySize, const Index zSize );

   /**
    * \brief See Grid1D::setDimensions( const CoordinatesType& dimensions ).
    */
   void setDimensions( const CoordinatesType& );

   /**
    * \brief See Grid1D::getDimensions().
    */
   __cuda_callable__
   const CoordinatesType& getDimensions() const;

   void setLocalBegin( const CoordinatesType& begin );

   __cuda_callable__
   const CoordinatesType& getLocalBegin() const;

   void setLocalEnd( const CoordinatesType& end );

   __cuda_callable__
   const CoordinatesType& getLocalEnd() const;

   void setInteriorBegin( const CoordinatesType& begin );

   __cuda_callable__
   const CoordinatesType& getInteriorBegin() const;

   void setInteriorEnd( const CoordinatesType& end );

   __cuda_callable__
   const CoordinatesType& getInteriorEnd() const;

   /**
    * \brief See Grid1D::setDomain().
    */
   void setDomain( const PointType& origin,
                   const PointType& proportions );

   /**
    * \brief See Grid1D::setOrigin()
    */
   void setOrigin( const PointType& origin);

   /**
    * \brief See Grid1D::getOrigin().
    */
   __cuda_callable__
   inline const PointType& getOrigin() const;

   /**
    * \brief See Grid1D::getProportions().
    */
   __cuda_callable__
   inline const PointType& getProportions() const;

   /**
    * \brief Gets number of entities in this grid.
    * \tparam EntityDimension Integer specifying dimension of the entity.
    */
   template< int EntityDimension >
   __cuda_callable__
   IndexType getEntitiesCount() const;

   /**
    * \brief Gets number of entities in this grid.
    * \tparam Entity Type of the entity.
    */
   template< typename Entity >
   __cuda_callable__
   IndexType getEntitiesCount() const;

   /**
    * \brief See Grid1D::getEntity().
    */
   template< typename Entity >
   __cuda_callable__
   inline Entity getEntity( const IndexType& entityIndex ) const;

   /**
    * \brief See Grid1D::getEntityIndex().
    */
   template< typename Entity >
   __cuda_callable__
   inline Index getEntityIndex( const Entity& entity ) const;

   /**
    * \brief See Grid1D::getSpaceSteps().
    */
   __cuda_callable__
   inline const PointType& getSpaceSteps() const;

   /**
    * \brief See Grid1D::setSpaceSteps().
    */
   inline void setSpaceSteps(const PointType& steps);

   /**
    * \brief Returns product of space steps to the xPow.
    * \tparam xPow Exponent for dimension x.
    * \tparam yPow Exponent for dimension y.
    * \tparam zPow Exponent for dimension z.
    */
   template< int xPow, int yPow, int zPow >
   __cuda_callable__
   const RealType& getSpaceStepsProducts() const;

   /**
    * \brief Returns the number of x-normal faces.
    */
   __cuda_callable__
   IndexType getNumberOfNxFaces() const;

   /**
    * \brief Returns the number of x-normal and y-normal faces.
    */
   __cuda_callable__
   IndexType getNumberOfNxAndNyFaces() const;

   /**
    * \breif Returns the measure (volume) of a cell in this grid.
    */
   __cuda_callable__
   inline const RealType& getCellMeasure() const;

   /**
    * \brief See Grid1D::getSmallestSpaceStep().
    */
   __cuda_callable__
   RealType getSmallestSpaceStep() const;

   void writeProlog( Logger& logger ) const;

   protected:

   void computeProportions();

   void computeSpaceStepPowers();

   void computeSpaceSteps();

   CoordinatesType dimensions, localBegin, localEnd, interiorBegin, interiorEnd;

   IndexType numberOfCells,
          numberOfNxFaces, numberOfNyFaces, numberOfNzFaces, numberOfNxAndNyFaces, numberOfFaces,
          numberOfDxEdges, numberOfDyEdges, numberOfDzEdges, numberOfDxAndDyEdges, numberOfEdges,
          numberOfVertices;

   PointType origin, proportions;

   IndexType cellZNeighborsStep;

   PointType spaceSteps;

   RealType spaceStepsProducts[ 5 ][ 5 ][ 5 ];

   template< typename, typename, int >
   friend class GridEntityGetter;

   template< typename, int, typename >
   friend class NeighborGridEntityGetter;
};

} // namespace Meshes
} // namespace TNL

#include <TNL/Meshes/GridDetails/Grid3D_impl.h>
