diff --git a/src/TNL/Object.h b/src/TNL/Object.h
index b4f22507524ad22106c3721c027e5dbe6ec12986..f0b2b435fe62c1b94af0db8b720d6ee18ec46021 100644
--- a/src/TNL/Object.h
+++ b/src/TNL/Object.h
@@ -34,16 +34,18 @@ class Object
    public:
 
       /****
-       * Type getter. This returns the type in C++ style - for example the returned value
+       * \brief Type getter.
+       *
+       * Returns the type in C++ style - for example the returned value
        * may look as follows: "Vector< double, Devices::Cuda >".
        */
-
       static String getType();      
 
       virtual String getTypeVirtual() const;   
 
       /****
-       * This is used for load and save methods.
+       * \brief This is used for load and save methods.
+       *
        * Each object is saved as if it was stored on Devices::Host. So even Vector< double, Devices::Cuda >
        * is saved as Vector< double, Devices::Host >.
        */
@@ -51,13 +53,25 @@ class Object
 
       virtual String getSerializationTypeVirtual() const;
 
-      //! Method for saving the object to a file as a binary data
+      /***
+       * \brief Method for saving the object to a file as a binary data.
+       *
+       * \param file Name of file object.
+       */
       virtual bool save( File& file ) const;
 
-      //! Method for restoring the object from a file
+      /***
+       * \brief Method for restoring the object from a file.
+       *
+       * \param file Name of file object.
+       */
       virtual bool load( File& file );
 
-      //! Method for restoring the object from a file
+      /***
+       * \brief Method for restoring the object from a file.
+       *
+       * \param file Name of file object.
+       */
       virtual bool boundLoad( File& file );
 
       bool save( const String& fileName ) const;
@@ -66,7 +80,7 @@ class Object
 
       bool boundLoad( const String& fileName );
       
-      //! Destructor
+      /// Destructor.
       // FIXME: __cuda_callable__ would have to be added to every overriding destructor,
       // even if the object's constructor is not __cuda_callable__
       //   __cuda_callable__