Loading src/Examples/flows/BoundaryConditions/BoilerModel/BoundaryConditionsBoilerModel.h +4 −4 Original line number Diff line number Diff line Loading @@ -125,8 +125,8 @@ class BoundaryConditionsBoilerModel { RealType horizontalThrottleSpeed = 0; if(time <= finalTime) if( time != 0 || finalTime != 0 ) horizontalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) / ( time / finalTime ); if( time != 0 && finalTime != 0 ) horizontalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) * ( time / finalTime ); else horizontalThrottleSpeed = 0; else Loading @@ -144,8 +144,8 @@ class BoundaryConditionsBoilerModel { RealType verticalThrottleSpeed = 0; if(time <= finalTime) if( time != 0 || finalTime != 0 ) verticalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) / ( time / finalTime ); if( time != 0 && finalTime != 0 ) verticalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) * ( time / finalTime ); else verticalThrottleSpeed = 0; else Loading Loading
src/Examples/flows/BoundaryConditions/BoilerModel/BoundaryConditionsBoilerModel.h +4 −4 Original line number Diff line number Diff line Loading @@ -125,8 +125,8 @@ class BoundaryConditionsBoilerModel { RealType horizontalThrottleSpeed = 0; if(time <= finalTime) if( time != 0 || finalTime != 0 ) horizontalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) / ( time / finalTime ); if( time != 0 && finalTime != 0 ) horizontalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) * ( time / finalTime ); else horizontalThrottleSpeed = 0; else Loading @@ -144,8 +144,8 @@ class BoundaryConditionsBoilerModel { RealType verticalThrottleSpeed = 0; if(time <= finalTime) if( time != 0 || finalTime != 0 ) verticalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) / ( time / finalTime ); if( time != 0 && finalTime != 0 ) verticalThrottleSpeed = startSpeed + ( finalSpeed - startSpeed ) * ( time / finalTime ); else verticalThrottleSpeed = 0; else Loading