diff --git a/src/implementation/mesh/tnlGrid2D_impl.h b/src/implementation/mesh/tnlGrid2D_impl.h index 497793165958aeaa10258a45bdd14b254765b1db..f626a05f1e364d5d5cf9a598348c31b4bbfcfbac 100644 --- a/src/implementation/mesh/tnlGrid2D_impl.h +++ b/src/implementation/mesh/tnlGrid2D_impl.h @@ -250,7 +250,7 @@ bool tnlGrid< 2, Real, Device, Index> :: write( const MeshFunction& function, for( IndexType i = 0; i < getDimensions(). x(); i++ ) { const RealType x = this -> getLowerCorner(). x() + i * hx; - const RealType y = this -> getLowerCorner(). y() + i * hy; + const RealType y = this -> getLowerCorner(). y() + j * hy; file << x << " " << " " << y << " " << function[ this -> getNodeIndex( j, i ) ] << endl; } file << endl; diff --git a/src/implementation/solvers/pde/tnlPDESolver_impl.h b/src/implementation/solvers/pde/tnlPDESolver_impl.h index 7e5917d3a7a5e091d5d7baf4ef38c1a41c426dd0..54d11bf02d306bb828ce791676d354593e52823c 100644 --- a/src/implementation/solvers/pde/tnlPDESolver_impl.h +++ b/src/implementation/solvers/pde/tnlPDESolver_impl.h @@ -90,11 +90,16 @@ bool tnlPDESolver< Problem, TimeStepper > :: solve() IndexType step( 0 ); IndexType allSteps = ceil( this -> finalTime / this -> snapshotTau ); this -> timeStepper -> setProblem( * ( this -> problem ) ); + if( ! this -> problem -> makeSnapshot( t, step ) ) + { + cerr << "Making the snapshot failed." << endl; + return false; + } while( step < allSteps ) { RealType tau = Min( this -> snapshotTau, this -> finalTime - t ); - this -> timeStepper -> setTau( tau ); + //this -> timeStepper -> setTau( tau ); if( ! this -> timeStepper -> solve( t, t + tau ) ) return false; step ++;