diff --git a/src/TNL/Functions/FunctionAdapter.h b/src/TNL/Functions/FunctionAdapter.h index 425996f5282e26cdf345c9543a5bb24c50ef2575..b9c35886689bf254eccfd4154469be71462107d3 100644 --- a/src/TNL/Functions/FunctionAdapter.h +++ b/src/TNL/Functions/FunctionAdapter.h @@ -10,6 +10,10 @@ #pragma once +#include <TNL/Devices/CudaCallable.h> +#include <TNL/Config/ParameterContainer.h> +#include <TNL/Functions/Domain.h> + namespace TNL { namespace Functions { diff --git a/src/TNL/Meshes/Readers/VTKReader_libvtk.h b/src/TNL/Meshes/Readers/VTKReader_libvtk.h index a8d317eaaa96e340ea63988ac5308ead358ece27..61955ea299d877351d2c905896ada6ebf3a3e845 100644 --- a/src/TNL/Meshes/Readers/VTKReader_libvtk.h +++ b/src/TNL/Meshes/Readers/VTKReader_libvtk.h @@ -82,17 +82,16 @@ public: TNL_ASSERT_EQ( this->verticesInEntities.at( this->meshDimension ), subvertices, "numbers of cell subvertices do not match" ); using MeshBuilder = MeshBuilder< MeshType >; - using VertexIndexType = typename MeshType::MeshTraitsType::template EntityTraits< 0 >::GlobalIndexType; - using CellIndexType = typename MeshType::MeshTraitsType::template EntityTraits< MeshType::Config::meshDimension >::GlobalIndexType; + using GlobalIndexType = typename MeshType::GlobalIndexType; - const VertexIndexType numberOfPoints = this->pointsData.size(); - const CellIndexType numberOfCells = this->entityIdMappings.at( this->meshDimension ).size(); + const GlobalIndexType numberOfPoints = this->pointsData.size(); + const GlobalIndexType numberOfCells = this->entityIdMappings.at( this->meshDimension ).size(); MeshBuilder meshBuilder; meshBuilder.setPointsCount( numberOfPoints ); meshBuilder.setCellsCount( numberOfCells ); - for( VertexIndexType i = 0; i < numberOfPoints; i++ ) { + for( GlobalIndexType i = 0; i < numberOfPoints; i++ ) { typename MeshType::PointType p; for( int j = 0; j < p.size; j++ ) p[ j ] = this->pointsData.at( i )[ j ]; @@ -100,7 +99,7 @@ public: } const auto& cellIdMap = this->entityIdMappings.at( this->meshDimension ); - for( CellIndexType i = 0; i < numberOfCells; i++ ) { + for( GlobalIndexType i = 0; i < numberOfCells; i++ ) { const VTKIndexType vtkCellIndex = cellIdMap.at( i ); const auto& vtkCellSeeds = this->entitySeeds.at( vtkCellIndex ); using CellSeedType = typename MeshBuilder::CellSeedType; @@ -129,19 +128,19 @@ public: { return this->worldDimension; } - + int getMeshDimension() const { return this->meshDimension; } - + EntityShape getCellShape() const { return this->entityTypes.at( this->meshDimension ); } - + // int // getVerticesInCell() const // { @@ -168,21 +167,21 @@ public: // not stored in the VTK file return "int"; } - + String getLocalIndexType() const { // not stored in the VTK file return "short int"; } - + String getIdType() const { // not stored in the VTK file return "int"; } - + protected: int worldDimension = 0; int meshDimension = 0;