/*************************************************************************** tnlTraverser_Grid2D_impl.h - description ------------------- begin : Jul 29, 2014 copyright : (C) 2014 by Tomas Oberhuber email : tomas.oberhuber@fjfi.cvut.cz ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef TNLTRAVERSER_GRID2D_IMPL_H_ #define TNLTRAVERSER_GRID2D_IMPL_H_ template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlHost, Index >, 2 >:: processBoundaryEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing boundary cells */ CoordinatesType coordinates; const IndexType& xSize = grid.getDimensions().x(); const IndexType& ySize = grid.getDimensions().y(); for( coordinates.x() = 0; coordinates.x() < xSize; coordinates.x() ++ ) { coordinates.y() = 0; EntitiesProcessor::processCell( grid, userData, grid.getCellIndex( coordinates ), coordinates ); coordinates.y() = ySize - 1; EntitiesProcessor::processCell( grid, userData, grid.getCellIndex( coordinates ), coordinates ); } for( coordinates.y() = 1; coordinates.y() < ySize - 1; coordinates.y() ++ ) { coordinates.x() = 0; EntitiesProcessor::processCell( grid, userData, grid.getCellIndex( coordinates ), coordinates ); coordinates.x() = xSize - 1; EntitiesProcessor::processCell( grid, userData, grid.getCellIndex( coordinates ), coordinates ); } } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlHost, Index >, 2 >:: processInteriorEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing interior cells */ CoordinatesType coordinates; const IndexType& xSize = grid.getDimensions().x(); const IndexType& ySize = grid.getDimensions().y(); #ifdef HAVE_OPENMP //#pragma omp parallel for #endif for( coordinates.y() = 1; coordinates.y() < ySize - 1; coordinates.y() ++ ) for( coordinates.x() = 1; coordinates.x() < xSize - 1; coordinates.x() ++ ) { const IndexType index = grid.getCellIndex( coordinates ); EntitiesProcessor::processCell( grid, userData, index, coordinates ); } } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlHost, Index >, 1 >:: processBoundaryEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing boundary faces */ CoordinatesType coordinates; const IndexType& xSize = grid.getDimensions().x(); const IndexType& ySize = grid.getDimensions().y(); for( coordinates.x() = 0; coordinates.x() < xSize; coordinates.x() ++ ) { coordinates.y() = 0; EntitiesProcessor::processFace< 0, 1 >( grid, userData, grid.getFaceIndex< 0, 1 >( coordinates ), coordinates ); coordinates.y() = ySize; EntitiesProcessor::processFace< 0, 1 >( grid, userData, grid.getFaceIndex< 0, 1 >( coordinates ), coordinates ); } for( coordinates.y() = 0; coordinates.y() < ySize; coordinates.y() ++ ) { coordinates.x() = 0; EntitiesProcessor::processFace< 1, 0 >( grid, userData, grid.getFaceIndex< 1, 0 >( coordinates ), coordinates ); coordinates.x() = ySize; EntitiesProcessor::processFace< 1, 0 >( grid, userData, grid.getFaceIndex< 1, 0 >( coordinates ), coordinates ); } } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlHost, Index >, 1 >:: processInteriorEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing interior faces */ CoordinatesType coordinates; const IndexType& xSize = grid.getDimensions().x(); const IndexType& ySize = grid.getDimensions().y(); #ifdef HAVE_OPENMP //#pragma omp parallel for #endif for( coordinates.y() = 1; coordinates.y() < ySize - 1; coordinates.y() ++ ) for( coordinates.x() = 1; coordinates.x() < xSize; coordinates.x() ++ ) { const IndexType index = grid.template getFaceIndex< 1, 0 >( coordinates ); EntitiesProcessor::processFace< 1, 0 >( grid, userData, index, coordinates ); } for( coordinates.y() = 1; coordinates.y() < ySize; coordinates.y() ++ ) for( coordinates.x() = 1; coordinates.x() < xSize - 1; coordinates.x() ++ ) { const IndexType index = grid.template getFaceIndex< 0, 1 >( coordinates ); EntitiesProcessor::processFace< 0, 1 >( grid, userData, index, coordinates ); } } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlHost, Index >, 0 >:: processBoundaryEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing boundary vertices */ } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlHost, Index >, 0 >:: processInteriorEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing interior vertices */ } /*** * * CUDA Specializations * */ #ifdef HAVE_CUDA template< typename Real, typename Index, typename UserData, typename EntitiesProcessor > __global__ void tnlTraverserGrid2DBoundaryCells( const tnlGrid< 2, Real, tnlCuda, Index >* grid, UserData* userData, const Index gridXIdx, const Index gridYIdx ) { typedef Real RealType; typedef Index IndexType; typedef tnlGrid< 2, Real, tnlCuda, Index > GridType; typedef typename GridType::CoordinatesType CoordinatesType; const IndexType& xSize = grid->getDimensions().x(); const IndexType& ySize = grid->getDimensions().y(); CoordinatesType cellCoordinates( ( gridXIdx * tnlCuda::getMaxGridSize() + blockIdx.x ) * blockDim.x + threadIdx.x, ( gridYIdx * tnlCuda::getMaxGridSize() + blockIdx.y ) * blockDim.y + threadIdx.y ); if( cellCoordinates.x() < grid->getDimensions().x() && cellCoordinates.y() < grid->getDimensions().y() ) { if( grid->isBoundaryCell( cellCoordinates ) ) { //printf( "Processing boundary conditions at %d %d \n", cellCoordinates.x(), cellCoordinates.y() ); EntitiesProcessor::processCell( *grid, *userData, grid->getCellIndex( cellCoordinates ), cellCoordinates ); } } } template< typename Real, typename Index, typename UserData, typename EntitiesProcessor > __global__ void tnlTraverserGrid2DInteriorCells( const tnlGrid< 2, Real, tnlCuda, Index >* grid, UserData* userData, const Index gridXIdx, const Index gridYIdx ) { typedef Real RealType; typedef Index IndexType; typedef tnlGrid< 2, Real, tnlCuda, Index > GridType; typedef typename GridType::CoordinatesType CoordinatesType; const IndexType& xSize = grid->getDimensions().x(); const IndexType& ySize = grid->getDimensions().y(); CoordinatesType cellCoordinates( ( gridXIdx * tnlCuda::getMaxGridSize() + blockIdx.x ) * blockDim.x + threadIdx.x, ( gridYIdx * tnlCuda::getMaxGridSize() + blockIdx.y ) * blockDim.y + threadIdx.y ); if( cellCoordinates.x() < grid->getDimensions().x() && cellCoordinates.y() < grid->getDimensions().y() ) { if( ! grid->isBoundaryCell( cellCoordinates ) ) { //printf( "Processing interior conditions at %d %d \n", cellCoordinates.x(), cellCoordinates.y() ); EntitiesProcessor::processCell( *grid, *userData, grid->getCellIndex( cellCoordinates ), cellCoordinates ); } } } #endif template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlCuda, Index >, 2 >:: processBoundaryEntities( const GridType& grid, UserData& userData ) const { #ifdef HAVE_CUDA /**** * Boundary conditions */ GridType* kernelGrid = tnlCuda::passToDevice( grid ); UserData* kernelUserData = tnlCuda::passToDevice( userData ); dim3 cudaBlockSize( 16, 16 ); dim3 cudaBlocks; cudaBlocks.x = tnlCuda::getNumberOfBlocks( grid.getDimensions().x(), cudaBlockSize.x ); cudaBlocks.y = tnlCuda::getNumberOfBlocks( grid.getDimensions().y(), cudaBlockSize.y ); const IndexType cudaXGrids = tnlCuda::getNumberOfGrids( cudaBlocks.x ); const IndexType cudaYGrids = tnlCuda::getNumberOfGrids( cudaBlocks.y ); for( IndexType gridXIdx = 0; gridXIdx < cudaXGrids; gridXIdx ++ ) for( IndexType gridYIdx = 0; gridYIdx < cudaYGrids; gridYIdx ++ ) { tnlTraverserGrid2DBoundaryCells< Real, Index, UserData, EntitiesProcessor > <<< cudaBlocks, cudaBlockSize >>> ( kernelGrid, kernelUserData, gridXIdx, gridYIdx ); } cudaThreadSynchronize(); checkCudaDevice; #endif } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlCuda, Index >, 2 >:: processInteriorEntities( const GridType& grid, UserData& userData ) const { #ifdef HAVE_CUDA /**** * Interior cells */ GridType* kernelGrid = tnlCuda::passToDevice( grid ); UserData* kernelUserData = tnlCuda::passToDevice( userData ); dim3 cudaBlockSize( 16, 16 ); dim3 cudaBlocks; cudaBlocks.x = tnlCuda::getNumberOfBlocks( grid.getDimensions().x(), cudaBlockSize.x ); cudaBlocks.y = tnlCuda::getNumberOfBlocks( grid.getDimensions().y(), cudaBlockSize.y ); const IndexType cudaXGrids = tnlCuda::getNumberOfGrids( cudaBlocks.x ); const IndexType cudaYGrids = tnlCuda::getNumberOfGrids( cudaBlocks.y ); for( IndexType gridXIdx = 0; gridXIdx < cudaXGrids; gridXIdx ++ ) for( IndexType gridYIdx = 0; gridYIdx < cudaYGrids; gridYIdx ++ ) { tnlTraverserGrid2DInteriorCells< Real, Index, UserData, EntitiesProcessor > <<< cudaBlocks, cudaBlockSize >>> ( kernelGrid, kernelUserData, gridXIdx, gridYIdx ); } checkCudaDevice; tnlCuda::freeFromDevice( kernelGrid ); tnlCuda::freeFromDevice( kernelUserData ); #endif } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlCuda, Index >, 1 >:: processBoundaryEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing boundary faces */ } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlCuda, Index >, 1 >:: processInteriorEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing interior faces */ } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlCuda, Index >, 0 >:: processBoundaryEntities( const GridType& grid, UserData& userData ) const { /**** * Boundary interior vertices */ } template< typename Real, typename Index > template< typename UserData, typename EntitiesProcessor > void tnlTraverser< tnlGrid< 2, Real, tnlCuda, Index >, 0 >:: processInteriorEntities( const GridType& grid, UserData& userData ) const { /**** * Traversing interior vertices */ } #endif /* TNLTRAVERSER_GRID2D_IMPL_H_ */