const RealType& hxSquareInverse = entity.getMesh().template getSpaceStepsProducts< -2 >(); const IndexType& center = entity.getIndex(); const IndexType& east = neighborEntities.template getEntityIndex< 1 >(); const IndexType& west = neighborEntities.template getEntityIndex< -1 >(); return ( u[ west ] - 2.0 * u[ center ] + u[ east ] ) * hxSquareInverse;