const RealType& lambdaX = tau * entity.getMesh().template getSpaceStepsProducts< -2 >(); const IndexType& center = entity.getIndex(); const IndexType& east = neighborEntities.template getEntityIndex< 1 >(); const IndexType& west = neighborEntities.template getEntityIndex< -1 >(); matrixRow.setElement( 0, west, - lambdaX ); matrixRow.setElement( 1, center, 2.0 * lambdaX ); matrixRow.setElement( 2, east, - lambdaX );