Loading src/TNL/Functions/MeshFunction_impl.h +9 −5 Original line number Diff line number Diff line Loading @@ -206,10 +206,13 @@ bind( const MeshPointer& meshPointer, { TNL_ASSERT_GE( data.getSize(), offset + meshPointer->template getEntitiesCount< typename MeshType::template EntityType< MeshEntityDimension > >(), "The input vector is not large enough for binding to the mesh function." ); this->meshPointer = meshPointer; SetupSynchronizer(meshPointer->GetDistMesh()); this->meshPointer = meshPointer; this->meshPointer=meshPointer; this->data.bind( data, offset, getMesh().template getEntitiesCount< typename Mesh::template EntityType< MeshEntityDimension > >() ); } Loading @@ -226,10 +229,11 @@ bind( const MeshPointer& meshPointer, { TNL_ASSERT_GE( data->getSize(), offset + meshPointer->template getEntitiesCount< typename MeshType::template EntityType< MeshEntityDimension > >(), "The input vector is not large enough for binding to the mesh function." ); this->meshPointer = meshPointer; SetupSynchronizer(meshPointer->GetDistMesh()); this->meshPointer = meshPointer; this->meshPointer=meshPointer; this->data.bind( *data, offset, getMesh().template getEntitiesCount< typename Mesh::template EntityType< MeshEntityDimension > >() ); } Loading Loading
src/TNL/Functions/MeshFunction_impl.h +9 −5 Original line number Diff line number Diff line Loading @@ -206,10 +206,13 @@ bind( const MeshPointer& meshPointer, { TNL_ASSERT_GE( data.getSize(), offset + meshPointer->template getEntitiesCount< typename MeshType::template EntityType< MeshEntityDimension > >(), "The input vector is not large enough for binding to the mesh function." ); this->meshPointer = meshPointer; SetupSynchronizer(meshPointer->GetDistMesh()); this->meshPointer = meshPointer; this->meshPointer=meshPointer; this->data.bind( data, offset, getMesh().template getEntitiesCount< typename Mesh::template EntityType< MeshEntityDimension > >() ); } Loading @@ -226,10 +229,11 @@ bind( const MeshPointer& meshPointer, { TNL_ASSERT_GE( data->getSize(), offset + meshPointer->template getEntitiesCount< typename MeshType::template EntityType< MeshEntityDimension > >(), "The input vector is not large enough for binding to the mesh function." ); this->meshPointer = meshPointer; SetupSynchronizer(meshPointer->GetDistMesh()); this->meshPointer = meshPointer; this->meshPointer=meshPointer; this->data.bind( *data, offset, getMesh().template getEntitiesCount< typename Mesh::template EntityType< MeshEntityDimension > >() ); } Loading