Loading src/TNL/Functions/MeshFunctionVTKWriter.h +4 −4 Original line number Diff line number Diff line Loading @@ -26,7 +26,7 @@ class MeshFunctionVTKWriter public: MeshFunctionVTKWriter( std::ostream& str, Meshes::Writers::VTKFileFormat format = Meshes::Writers::VTKFileFormat::ASCII ) Meshes::VTK::FileFormat format = Meshes::VTK::FileFormat::ascii ) : Meshes::Writers::VTKWriter< MeshType >( str, format ) {} Loading @@ -45,9 +45,9 @@ public: const String& functionName ) { if( MeshFunction::getEntitiesDimension() == 0 ) this->writeDataArray( function.getData(), functionName, 1, Meshes::Writers::VTKDataType::PointData ); this->writeDataArray( function.getData(), functionName, 1, Meshes::VTK::DataType::PointData ); else this->writeDataArray( function.getData(), functionName, 1, Meshes::Writers::VTKDataType::CellData ); this->writeDataArray( function.getData(), functionName, 1, Meshes::VTK::DataType::CellData ); } }; Loading @@ -56,7 +56,7 @@ class MeshFunctionVTKWriter< MeshFunction, false > { public: MeshFunctionVTKWriter( std::ostream& str, Meshes::Writers::VTKFileFormat format = Meshes::Writers::VTKFileFormat::ASCII ) Meshes::VTK::FileFormat format = Meshes::VTK::FileFormat::ascii ) {} bool write( const MeshFunction& function, Loading src/TNL/Functions/VectorFieldVTKWriter.h +3 −3 Original line number Diff line number Diff line Loading @@ -26,7 +26,7 @@ class VectorFieldVTKWriter public: VectorFieldVTKWriter( std::ostream& str, Meshes::Writers::VTKFileFormat format = Meshes::Writers::VTKFileFormat::ASCII ) Meshes::VTK::FileFormat format = Meshes::VTK::FileFormat::ascii ) : Meshes::Writers::VTKWriter< MeshType >( str, format ) {} Loading Loading @@ -60,9 +60,9 @@ public: // write the buffer if( VectorField::getEntitiesDimension() == 0 ) this->writeDataArray( buffer, fieldName, 3, Meshes::Writers::VTKDataType::PointData ); this->writeDataArray( buffer, fieldName, 3, Meshes::VTK::DataType::PointData ); else this->writeDataArray( buffer, fieldName, 3, Meshes::Writers::VTKDataType::CellData ); this->writeDataArray( buffer, fieldName, 3, Meshes::VTK::DataType::CellData ); } }; Loading src/TNL/Meshes/Readers/NetgenReader.h +11 −11 Original line number Diff line number Diff line Loading @@ -21,7 +21,7 @@ #include <sstream> #include <TNL/Meshes/MeshBuilder.h> #include <TNL/Meshes/Readers/EntityShape.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { namespace Meshes { Loading Loading @@ -124,20 +124,20 @@ public: //cout << "There are " << verticesInCell << " vertices in cell ..." << std::endl; if( meshDimension == 1 && verticesInCell == 2 ) cellShape = EntityShape::Line; cellShape = VTK::EntityShape::Line; else if( meshDimension == 2 ) { if( verticesInCell == 3 ) cellShape = EntityShape::Triangle; cellShape = VTK::EntityShape::Triangle; else if( verticesInCell == 4 ) cellShape = EntityShape::Quad; cellShape = VTK::EntityShape::Quad; } else if( meshDimension == 3 ) { if( verticesInCell == 4 ) cellShape = EntityShape::Tetra; cellShape = VTK::EntityShape::Tetra; else if( verticesInCell == 8 ) cellShape = EntityShape::Hexahedron; cellShape = VTK::EntityShape::Hexahedron; } if( cellShape == EntityShape::Vertex ) { if( cellShape == VTK::EntityShape::Vertex ) { std::cerr << "Unknown cell topology: mesh dimension is " << meshDimension << ", number of vertices in cells is " << verticesInCell << "." << std::endl; return false; } Loading Loading @@ -251,7 +251,7 @@ public: return worldDimension; } EntityShape VTK::EntityShape getCellShape() const { return cellShape; Loading Loading @@ -288,13 +288,13 @@ public: protected: String fileName; int meshDimension, worldDimension; EntityShape cellShape = EntityShape::Vertex; VTK::EntityShape cellShape = VTK::EntityShape::Vertex; void reset() { fileName = ""; meshDimension = worldDimension = 0; cellShape = EntityShape::Vertex; cellShape = VTK::EntityShape::Vertex; } }; Loading src/TNL/Meshes/Readers/TNLReader.h +12 −12 Original line number Diff line number Diff line Loading @@ -12,7 +12,7 @@ #include <TNL/String.h> #include <TNL/Object.h> #include <TNL/Meshes/Readers/EntityShape.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { namespace Meshes { Loading Loading @@ -42,11 +42,11 @@ public: globalIndexType = localIndexType = idType = parsedMeshType[ 4 ]; // populate entity types (not necessary for GridTypeResolver, but while we're at it...) if( meshDimension == 1 ) cellShape = EntityShape::Line; cellShape = VTK::EntityShape::Line; else if( meshDimension == 2 ) cellShape = EntityShape::Quad; cellShape = VTK::EntityShape::Quad; else if( meshDimension == 3 ) cellShape = EntityShape::Hexahedron; cellShape = VTK::EntityShape::Hexahedron; } else if( meshType == "Meshes::Mesh" ) { const std::vector< String > parsedMeshConfig = parseObjectType( parsedMeshType[ 1 ] ); Loading @@ -72,15 +72,15 @@ public: idType = parsedMeshConfig[ 6 ]; if( topology == "MeshEdgeTopology" ) cellShape = EntityShape::Line; cellShape = VTK::EntityShape::Line; else if( topology == "MeshTriangleTopology" ) cellShape = EntityShape::Triangle; cellShape = VTK::EntityShape::Triangle; else if( topology == "MeshQuadrilateralTopology" ) cellShape = EntityShape::Quad; cellShape = VTK::EntityShape::Quad; else if( topology == "MeshTetrahedronTopology" ) cellShape = EntityShape::Tetra; cellShape = VTK::EntityShape::Tetra; else if( topology == "MeshHexahedronTopology" ) cellShape = EntityShape::Hexahedron; cellShape = VTK::EntityShape::Hexahedron; else { std::cerr << "Detected topology '" << topology << "' is not supported." << std::endl; return false; Loading Loading @@ -120,7 +120,7 @@ public: return worldDimension; } EntityShape VTK::EntityShape getCellShape() const { return cellShape; Loading Loading @@ -155,7 +155,7 @@ protected: String meshType; int meshDimension = 0; int worldDimension = 0; EntityShape cellShape = EntityShape::Vertex; VTK::EntityShape cellShape = VTK::EntityShape::Vertex; String realType; String globalIndexType; String localIndexType; Loading @@ -166,7 +166,7 @@ protected: fileName = ""; meshType = ""; meshDimension = worldDimension = 0; cellShape = EntityShape::Vertex; cellShape = VTK::EntityShape::Vertex; realType = localIndexType = globalIndexType = idType = ""; } }; Loading src/TNL/Meshes/Readers/VTKReader.h +10 −10 Original line number Diff line number Diff line Loading @@ -16,7 +16,7 @@ #include <vector> #include <TNL/Meshes/MeshBuilder.h> #include <TNL/Meshes/Readers/EntityShape.h> #include <TNL/Meshes/VTKTraits.h> #include <TNL/Exceptions/NotImplementedError.h> namespace TNL { Loading Loading @@ -107,7 +107,7 @@ public: // read entity types long int entitiesRead = 0; std::map< int, EntityShape > entityTypes; std::map< int, VTK::EntityShape > entityTypes; while( entitiesRead < numberOfEntities ) { if( ! inputFile ) { std::cerr << "VTKReader: unable to read enough entity types, the file may be invalid or corrupted." << std::endl; Loading @@ -120,7 +120,7 @@ public: iss.clear(); iss.str( line ); iss >> typeId; const EntityShape type = (EntityShape) typeId; const VTK::EntityShape type = (VTK::EntityShape) typeId; const int dimension = getEntityDimension( type ); // check entity type Loading @@ -128,7 +128,7 @@ public: entityTypes.emplace( std::make_pair( dimension, type ) ); else if( entityTypes[ dimension ] != type ) { std::cerr << "Mixed unstructured meshes are not supported. There are elements of dimension " << dimension << " with type " << entityTypes[ dimension ] << " and " << type << ". " << " with type " << VTK::getShapeName( entityTypes[ dimension ] ) << " and " << VTK::getShapeName( type ) << ". " << "The type of all entities with the same dimension must be the same." << std::endl; this->reset(); return false; Loading Loading @@ -156,7 +156,7 @@ public: using PointType = typename MeshType::PointType; using CellSeedType = typename MeshBuilder::CellSeedType; const EntityShape cellType = TopologyToEntityShape< typename MeshType::template EntityTraits< MeshType::getMeshDimension() >::EntityTopology >::shape; const VTK::EntityShape cellType = VTK::TopologyToEntityShape< typename MeshType::template EntityTraits< MeshType::getMeshDimension() >::EntityTopology >::shape; MeshBuilder meshBuilder; std::ifstream inputFile( fileName.getString() ); Loading Loading @@ -232,7 +232,7 @@ public: iss >> numberOfEntities; // read entity types, count cells std::vector< EntityShape > entityTypes; std::vector< VTK::EntityShape > entityTypes; entityTypes.resize( numberOfEntities ); IndexType numberOfCells = 0; for( IndexType entityIndex = 0; entityIndex < numberOfEntities; entityIndex++ ) { Loading @@ -247,7 +247,7 @@ public: iss.clear(); iss.str( line ); iss >> typeId; entityTypes[ entityIndex ] = (EntityShape) typeId; entityTypes[ entityIndex ] = (VTK::EntityShape) typeId; const int dimension = getEntityDimension( entityTypes[ entityIndex ] ); if( dimension == MeshType::getMeshDimension() ) numberOfCells++; Loading Loading @@ -310,7 +310,7 @@ public: return worldDimension; } EntityShape VTK::EntityShape getCellShape() const { return cellShape; Loading Loading @@ -350,14 +350,14 @@ protected: String fileName; int meshDimension, worldDimension; EntityShape cellShape = EntityShape::Vertex; VTK::EntityShape cellShape = VTK::EntityShape::Vertex; std::string realType; void reset() { fileName = ""; meshDimension = worldDimension = 0; cellShape = EntityShape::Vertex; cellShape = VTK::EntityShape::Vertex; realType = ""; } Loading Loading
src/TNL/Functions/MeshFunctionVTKWriter.h +4 −4 Original line number Diff line number Diff line Loading @@ -26,7 +26,7 @@ class MeshFunctionVTKWriter public: MeshFunctionVTKWriter( std::ostream& str, Meshes::Writers::VTKFileFormat format = Meshes::Writers::VTKFileFormat::ASCII ) Meshes::VTK::FileFormat format = Meshes::VTK::FileFormat::ascii ) : Meshes::Writers::VTKWriter< MeshType >( str, format ) {} Loading @@ -45,9 +45,9 @@ public: const String& functionName ) { if( MeshFunction::getEntitiesDimension() == 0 ) this->writeDataArray( function.getData(), functionName, 1, Meshes::Writers::VTKDataType::PointData ); this->writeDataArray( function.getData(), functionName, 1, Meshes::VTK::DataType::PointData ); else this->writeDataArray( function.getData(), functionName, 1, Meshes::Writers::VTKDataType::CellData ); this->writeDataArray( function.getData(), functionName, 1, Meshes::VTK::DataType::CellData ); } }; Loading @@ -56,7 +56,7 @@ class MeshFunctionVTKWriter< MeshFunction, false > { public: MeshFunctionVTKWriter( std::ostream& str, Meshes::Writers::VTKFileFormat format = Meshes::Writers::VTKFileFormat::ASCII ) Meshes::VTK::FileFormat format = Meshes::VTK::FileFormat::ascii ) {} bool write( const MeshFunction& function, Loading
src/TNL/Functions/VectorFieldVTKWriter.h +3 −3 Original line number Diff line number Diff line Loading @@ -26,7 +26,7 @@ class VectorFieldVTKWriter public: VectorFieldVTKWriter( std::ostream& str, Meshes::Writers::VTKFileFormat format = Meshes::Writers::VTKFileFormat::ASCII ) Meshes::VTK::FileFormat format = Meshes::VTK::FileFormat::ascii ) : Meshes::Writers::VTKWriter< MeshType >( str, format ) {} Loading Loading @@ -60,9 +60,9 @@ public: // write the buffer if( VectorField::getEntitiesDimension() == 0 ) this->writeDataArray( buffer, fieldName, 3, Meshes::Writers::VTKDataType::PointData ); this->writeDataArray( buffer, fieldName, 3, Meshes::VTK::DataType::PointData ); else this->writeDataArray( buffer, fieldName, 3, Meshes::Writers::VTKDataType::CellData ); this->writeDataArray( buffer, fieldName, 3, Meshes::VTK::DataType::CellData ); } }; Loading
src/TNL/Meshes/Readers/NetgenReader.h +11 −11 Original line number Diff line number Diff line Loading @@ -21,7 +21,7 @@ #include <sstream> #include <TNL/Meshes/MeshBuilder.h> #include <TNL/Meshes/Readers/EntityShape.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { namespace Meshes { Loading Loading @@ -124,20 +124,20 @@ public: //cout << "There are " << verticesInCell << " vertices in cell ..." << std::endl; if( meshDimension == 1 && verticesInCell == 2 ) cellShape = EntityShape::Line; cellShape = VTK::EntityShape::Line; else if( meshDimension == 2 ) { if( verticesInCell == 3 ) cellShape = EntityShape::Triangle; cellShape = VTK::EntityShape::Triangle; else if( verticesInCell == 4 ) cellShape = EntityShape::Quad; cellShape = VTK::EntityShape::Quad; } else if( meshDimension == 3 ) { if( verticesInCell == 4 ) cellShape = EntityShape::Tetra; cellShape = VTK::EntityShape::Tetra; else if( verticesInCell == 8 ) cellShape = EntityShape::Hexahedron; cellShape = VTK::EntityShape::Hexahedron; } if( cellShape == EntityShape::Vertex ) { if( cellShape == VTK::EntityShape::Vertex ) { std::cerr << "Unknown cell topology: mesh dimension is " << meshDimension << ", number of vertices in cells is " << verticesInCell << "." << std::endl; return false; } Loading Loading @@ -251,7 +251,7 @@ public: return worldDimension; } EntityShape VTK::EntityShape getCellShape() const { return cellShape; Loading Loading @@ -288,13 +288,13 @@ public: protected: String fileName; int meshDimension, worldDimension; EntityShape cellShape = EntityShape::Vertex; VTK::EntityShape cellShape = VTK::EntityShape::Vertex; void reset() { fileName = ""; meshDimension = worldDimension = 0; cellShape = EntityShape::Vertex; cellShape = VTK::EntityShape::Vertex; } }; Loading
src/TNL/Meshes/Readers/TNLReader.h +12 −12 Original line number Diff line number Diff line Loading @@ -12,7 +12,7 @@ #include <TNL/String.h> #include <TNL/Object.h> #include <TNL/Meshes/Readers/EntityShape.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { namespace Meshes { Loading Loading @@ -42,11 +42,11 @@ public: globalIndexType = localIndexType = idType = parsedMeshType[ 4 ]; // populate entity types (not necessary for GridTypeResolver, but while we're at it...) if( meshDimension == 1 ) cellShape = EntityShape::Line; cellShape = VTK::EntityShape::Line; else if( meshDimension == 2 ) cellShape = EntityShape::Quad; cellShape = VTK::EntityShape::Quad; else if( meshDimension == 3 ) cellShape = EntityShape::Hexahedron; cellShape = VTK::EntityShape::Hexahedron; } else if( meshType == "Meshes::Mesh" ) { const std::vector< String > parsedMeshConfig = parseObjectType( parsedMeshType[ 1 ] ); Loading @@ -72,15 +72,15 @@ public: idType = parsedMeshConfig[ 6 ]; if( topology == "MeshEdgeTopology" ) cellShape = EntityShape::Line; cellShape = VTK::EntityShape::Line; else if( topology == "MeshTriangleTopology" ) cellShape = EntityShape::Triangle; cellShape = VTK::EntityShape::Triangle; else if( topology == "MeshQuadrilateralTopology" ) cellShape = EntityShape::Quad; cellShape = VTK::EntityShape::Quad; else if( topology == "MeshTetrahedronTopology" ) cellShape = EntityShape::Tetra; cellShape = VTK::EntityShape::Tetra; else if( topology == "MeshHexahedronTopology" ) cellShape = EntityShape::Hexahedron; cellShape = VTK::EntityShape::Hexahedron; else { std::cerr << "Detected topology '" << topology << "' is not supported." << std::endl; return false; Loading Loading @@ -120,7 +120,7 @@ public: return worldDimension; } EntityShape VTK::EntityShape getCellShape() const { return cellShape; Loading Loading @@ -155,7 +155,7 @@ protected: String meshType; int meshDimension = 0; int worldDimension = 0; EntityShape cellShape = EntityShape::Vertex; VTK::EntityShape cellShape = VTK::EntityShape::Vertex; String realType; String globalIndexType; String localIndexType; Loading @@ -166,7 +166,7 @@ protected: fileName = ""; meshType = ""; meshDimension = worldDimension = 0; cellShape = EntityShape::Vertex; cellShape = VTK::EntityShape::Vertex; realType = localIndexType = globalIndexType = idType = ""; } }; Loading
src/TNL/Meshes/Readers/VTKReader.h +10 −10 Original line number Diff line number Diff line Loading @@ -16,7 +16,7 @@ #include <vector> #include <TNL/Meshes/MeshBuilder.h> #include <TNL/Meshes/Readers/EntityShape.h> #include <TNL/Meshes/VTKTraits.h> #include <TNL/Exceptions/NotImplementedError.h> namespace TNL { Loading Loading @@ -107,7 +107,7 @@ public: // read entity types long int entitiesRead = 0; std::map< int, EntityShape > entityTypes; std::map< int, VTK::EntityShape > entityTypes; while( entitiesRead < numberOfEntities ) { if( ! inputFile ) { std::cerr << "VTKReader: unable to read enough entity types, the file may be invalid or corrupted." << std::endl; Loading @@ -120,7 +120,7 @@ public: iss.clear(); iss.str( line ); iss >> typeId; const EntityShape type = (EntityShape) typeId; const VTK::EntityShape type = (VTK::EntityShape) typeId; const int dimension = getEntityDimension( type ); // check entity type Loading @@ -128,7 +128,7 @@ public: entityTypes.emplace( std::make_pair( dimension, type ) ); else if( entityTypes[ dimension ] != type ) { std::cerr << "Mixed unstructured meshes are not supported. There are elements of dimension " << dimension << " with type " << entityTypes[ dimension ] << " and " << type << ". " << " with type " << VTK::getShapeName( entityTypes[ dimension ] ) << " and " << VTK::getShapeName( type ) << ". " << "The type of all entities with the same dimension must be the same." << std::endl; this->reset(); return false; Loading Loading @@ -156,7 +156,7 @@ public: using PointType = typename MeshType::PointType; using CellSeedType = typename MeshBuilder::CellSeedType; const EntityShape cellType = TopologyToEntityShape< typename MeshType::template EntityTraits< MeshType::getMeshDimension() >::EntityTopology >::shape; const VTK::EntityShape cellType = VTK::TopologyToEntityShape< typename MeshType::template EntityTraits< MeshType::getMeshDimension() >::EntityTopology >::shape; MeshBuilder meshBuilder; std::ifstream inputFile( fileName.getString() ); Loading Loading @@ -232,7 +232,7 @@ public: iss >> numberOfEntities; // read entity types, count cells std::vector< EntityShape > entityTypes; std::vector< VTK::EntityShape > entityTypes; entityTypes.resize( numberOfEntities ); IndexType numberOfCells = 0; for( IndexType entityIndex = 0; entityIndex < numberOfEntities; entityIndex++ ) { Loading @@ -247,7 +247,7 @@ public: iss.clear(); iss.str( line ); iss >> typeId; entityTypes[ entityIndex ] = (EntityShape) typeId; entityTypes[ entityIndex ] = (VTK::EntityShape) typeId; const int dimension = getEntityDimension( entityTypes[ entityIndex ] ); if( dimension == MeshType::getMeshDimension() ) numberOfCells++; Loading Loading @@ -310,7 +310,7 @@ public: return worldDimension; } EntityShape VTK::EntityShape getCellShape() const { return cellShape; Loading Loading @@ -350,14 +350,14 @@ protected: String fileName; int meshDimension, worldDimension; EntityShape cellShape = EntityShape::Vertex; VTK::EntityShape cellShape = VTK::EntityShape::Vertex; std::string realType; void reset() { fileName = ""; meshDimension = worldDimension = 0; cellShape = EntityShape::Vertex; cellShape = VTK::EntityShape::Vertex; realType = ""; } Loading