Loading src/TNL/Meshes/Writers/VTIWriter.h +0 −1 Original line number Diff line number Diff line Loading @@ -14,7 +14,6 @@ #include <type_traits> #include <TNL/Meshes/Grid.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { Loading src/TNL/Meshes/Writers/VTIWriter.hpp +1 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,7 @@ #include <limits> #include <TNL/Containers/StaticVector.h> // TNL::product #include <TNL/Meshes/Writers/VTIWriter.h> #include <TNL/Endianness.h> #include <TNL/base64.h> Loading src/TNL/Meshes/Writers/VTKWriter.h +0 −2 Original line number Diff line number Diff line Loading @@ -10,8 +10,6 @@ #pragma once #include <TNL/Meshes/Grid.h> #include <TNL/Meshes/Mesh.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { Loading src/TNL/Meshes/Writers/VTKWriter.hpp +1 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,7 @@ #include <TNL/Meshes/Writers/VTKWriter.h> #include <TNL/Meshes/Writers/VerticesPerEntity.h> #include <TNL/Meshes/Grid.h> #include <TNL/Endianness.h> namespace TNL { Loading src/TNL/Meshes/Writers/VTUWriter.h +0 −2 Original line number Diff line number Diff line Loading @@ -12,8 +12,6 @@ #pragma once #include <TNL/Meshes/Grid.h> #include <TNL/Meshes/Mesh.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { Loading Loading
src/TNL/Meshes/Writers/VTIWriter.h +0 −1 Original line number Diff line number Diff line Loading @@ -14,7 +14,6 @@ #include <type_traits> #include <TNL/Meshes/Grid.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { Loading
src/TNL/Meshes/Writers/VTIWriter.hpp +1 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,7 @@ #include <limits> #include <TNL/Containers/StaticVector.h> // TNL::product #include <TNL/Meshes/Writers/VTIWriter.h> #include <TNL/Endianness.h> #include <TNL/base64.h> Loading
src/TNL/Meshes/Writers/VTKWriter.h +0 −2 Original line number Diff line number Diff line Loading @@ -10,8 +10,6 @@ #pragma once #include <TNL/Meshes/Grid.h> #include <TNL/Meshes/Mesh.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { Loading
src/TNL/Meshes/Writers/VTKWriter.hpp +1 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,7 @@ #include <TNL/Meshes/Writers/VTKWriter.h> #include <TNL/Meshes/Writers/VerticesPerEntity.h> #include <TNL/Meshes/Grid.h> #include <TNL/Endianness.h> namespace TNL { Loading
src/TNL/Meshes/Writers/VTUWriter.h +0 −2 Original line number Diff line number Diff line Loading @@ -12,8 +12,6 @@ #pragma once #include <TNL/Meshes/Grid.h> #include <TNL/Meshes/Mesh.h> #include <TNL/Meshes/VTKTraits.h> namespace TNL { Loading