Commit 52e9e14d authored by Nina Džugasová's avatar Nina Džugasová Committed by Tomáš Oberhuber
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Added documentation of bind in Array.

parent b9c19812
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+26 −0
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@@ -109,14 +109,40 @@ class Array : public Object
      template< typename ArrayT >
      void setLike( const ArrayT& array );

      /**
       * \brief Binds \e _data with this array.
       *
       * Releases old data and binds this array with new \e _data. Also sets new
       * \e _size of this array.
       * @param _data Pointer to new data.
       * @param _size Size of new _data. Number of elements.
       */
      void bind( Value* _data,
                 const Index _size );

      /**
       * \brief Binds this array with another \e array.
       *
       * Releases old data and binds this array with new \e array starting at
       * position \e begin. Also sets new \e size of this array.
       * \tparam ArrayT Type of array.
       * \param array Reference to a new array.
       * \param begin Starting index position.
       * \param size Size of new array. Number of elements.
       */
      template< typename ArrayT >
      void bind( const ArrayT& array,
                 const IndexType& begin = 0,
                 const IndexType& size = 0 );

      /**
       * \brief Binds this array with a static array of size \e Size.
       *
       * Releases old data and binds this array with a static array of size \e
       * Size.
       * \tparam Size Size of array.
       * \param array Reference to a static array.
       */
      template< int Size >
      void bind( StaticArray< Size, Value >& array );

+4 −1
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@@ -32,6 +32,9 @@ class StaticArray
   __cuda_callable__
   inline StaticArray();

   /**
    * \brief Constructor that sets all array components (with the number of \e Size) to value \e v.
    */
   // Note: the template avoids ambiguity of overloaded functions with literal 0 and pointer
   // reference: https://stackoverflow.com/q/4610503
   template< typename _unused = void >
@@ -39,7 +42,7 @@ class StaticArray
   inline StaticArray( const Value v[ Size ] );

   /**
    * \brief Constructor that sets all vector components to value \e v.
    * \brief Constructor that sets all array components to value \e v.
    */
   __cuda_callable__
   inline StaticArray( const Value& v );