Loading src/TNL/Meshes/MeshDetails/initializer/MeshSuperentityStorageInitializer.h +0 −1 Original line number Diff line number Diff line Loading @@ -16,7 +16,6 @@ #pragma once #include <algorithm> #include <set> #include <map> Loading src/TNL/Meshes/MeshDetails/layers/MeshStorageLayer.h +0 −2 Original line number Diff line number Diff line Loading @@ -19,8 +19,6 @@ #include <TNL/File.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/traits/MeshEntityTraits.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/layers/MeshSubentityStorageLayer.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityStorageLayer.h> namespace TNL { Loading src/TNL/Meshes/MeshDetails/layers/MeshSuperentityAccess.h +1 −0 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ #pragma once #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/traits/MeshSuperentityTraits.h> namespace TNL { namespace Meshes { Loading src/TNL/Meshes/MeshEntity.h +0 −1 Original line number Diff line number Diff line Loading @@ -23,7 +23,6 @@ #include <TNL/Meshes/MeshDimensionTag.h> #include <TNL/Meshes/Topologies/MeshVertexTopology.h> #include <TNL/Meshes/MeshDetails/layers/MeshSubentityStorageLayer.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityStorageLayer.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityAccess.h> #include <TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h> Loading Loading
src/TNL/Meshes/MeshDetails/initializer/MeshSuperentityStorageInitializer.h +0 −1 Original line number Diff line number Diff line Loading @@ -16,7 +16,6 @@ #pragma once #include <algorithm> #include <set> #include <map> Loading
src/TNL/Meshes/MeshDetails/layers/MeshStorageLayer.h +0 −2 Original line number Diff line number Diff line Loading @@ -19,8 +19,6 @@ #include <TNL/File.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/traits/MeshEntityTraits.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/layers/MeshSubentityStorageLayer.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityStorageLayer.h> namespace TNL { Loading
src/TNL/Meshes/MeshDetails/layers/MeshSuperentityAccess.h +1 −0 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ #pragma once #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/traits/MeshSuperentityTraits.h> namespace TNL { namespace Meshes { Loading
src/TNL/Meshes/MeshEntity.h +0 −1 Original line number Diff line number Diff line Loading @@ -23,7 +23,6 @@ #include <TNL/Meshes/MeshDimensionTag.h> #include <TNL/Meshes/Topologies/MeshVertexTopology.h> #include <TNL/Meshes/MeshDetails/layers/MeshSubentityStorageLayer.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityStorageLayer.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityAccess.h> #include <TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h> Loading