Loading src/TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h +12 −19 Original line number Diff line number Diff line Loading @@ -25,14 +25,13 @@ template< typename MeshConfig, typename EntityTopology > class MeshEntitySeed { typedef MeshTraits< MeshConfig > MeshConfigTraits; typedef typename MeshTraits< MeshConfig >::template SubentityTraits< EntityTopology, 0 > SubvertexTraits; using MeshConfigTraits = MeshTraits< MeshConfig >; using SubvertexTraits = typename MeshTraits< MeshConfig >::template SubentityTraits< EntityTopology, 0 >; public: typedef typename MeshTraits< MeshConfig >::GlobalIndexType GlobalIndexType; typedef typename MeshTraits< MeshConfig >::LocalIndexType LocalIndexType; typedef typename MeshTraits< MeshConfig >::IdArrayAccessorType IdArrayAccessorType; typedef typename SubvertexTraits::IdArrayType IdArrayType; using GlobalIndexType = typename MeshTraits< MeshConfig >::GlobalIndexType; using LocalIndexType = typename MeshTraits< MeshConfig >::LocalIndexType; using IdArrayType = typename SubvertexTraits::IdArrayType; static String getType() { return String( "MeshEntitySeed<>" ); } Loading @@ -41,7 +40,7 @@ class MeshEntitySeed return SubvertexTraits::count; } void setCornerId( LocalIndexType cornerIndex, GlobalIndexType pointIndex ) void setCornerId( const LocalIndexType& cornerIndex, const GlobalIndexType& pointIndex ) { TNL_ASSERT( 0 <= cornerIndex && cornerIndex < getCornersCount(), std::cerr << "cornerIndex = " << cornerIndex ); TNL_ASSERT( 0 <= pointIndex, std::cerr << "pointIndex = " << pointIndex ); Loading @@ -49,23 +48,17 @@ class MeshEntitySeed this->cornerIds[ cornerIndex ] = pointIndex; } IdArrayAccessorType getCornerIds() IdArrayType& getCornerIds() { IdArrayAccessorType accessor; accessor.bind( this->corners.getData(), this->corners.getSize() ); return accessor; return cornerIds; } const IdArrayAccessorType getCornerIds() const const IdArrayType& getCornerIds() const { IdArrayAccessorType accessor; accessor.bind( this->cornerIds.getData(), this->cornerIds.getSize() ); return accessor; return cornerIds; } private: IdArrayType cornerIds; }; Loading src/TNL/Meshes/MeshDetails/initializer/MeshSubentitySeedCreator.h +6 −6 Original line number Diff line number Diff line Loading @@ -29,7 +29,6 @@ class MeshSubentitySeedsCreator typedef typename MeshTraits< MeshConfig >::LocalIndexType LocalIndexType; typedef typename MeshTraits< MeshConfig >::template SubentityTraits< EntityTopology, SubDimensionTag::value > SubentityTraits; typedef typename SubentityTraits::SubentityTopology SubentityTopology; typedef typename MeshTraits< MeshConfig >::IdArrayAccessorType IdArrayAccessorType; typedef typename MeshTraits< MeshConfig >::template SubentityTraits< SubentityTopology, 0 > SubentityVertexTraits; static const LocalIndexType SUBENTITIES_COUNT = SubentityTraits::count; Loading @@ -38,7 +37,8 @@ class MeshSubentitySeedsCreator public: typedef typename SubentityTraits::SeedArrayType SubentitySeedArray; typedef MeshEntitySeed< MeshConfig, EntityTopology > EntitySeed; //typedef typename MeshEntityTraits< MeshConfig, SubDimensionTag >::SeedIndexedSetType SeedIndexedSet; typedef typename EntitySeed::IdArrayType IdArrayType; //typedef typename MeshEntityTraits< MeshConfig, SubDimensionsTag >::SeedIndexedSetType SeedIndexedSet; //template< typename SeedIndexedSet > static SubentitySeedArray create( const EntitySeed& entitySeed ) Loading @@ -57,8 +57,8 @@ class MeshSubentitySeedsCreator class CreateSubentitySeeds { public: static void exec( SubentitySeedArray &subentitySeeds, IdArrayAccessorType vertexIds ) //static void exec( SeedIndexedSet& indexedSet, IdArrayAccessorType vertexIds ) static void exec( SubentitySeedArray& subentitySeeds, const IdArrayType& vertexIds ) //static void exec( SeedIndexedSet& indexedSet, const IdArrayType& vertexIds ) { //EntitySeed seed; StaticFor< LocalIndexType, 0, SUBENTITY_VERTICES_COUNT, SetSubentitySeedVertex >::exec( subentitySeeds[ subentityIndex ], vertexIds ); Loading @@ -70,7 +70,7 @@ class MeshSubentitySeedsCreator class SetSubentitySeedVertex { public: static void exec( SubentitySeed &subentitySeed, IdArrayAccessorType vertexIds ) static void exec( SubentitySeed& subentitySeed, const IdArrayType& vertexIds ) { static const LocalIndexType VERTEX_INDEX = SubentityTraits::template Vertex< subentityIndex, subentityVertexIndex >::index; subentitySeed.setCornerId( subentityVertexIndex, vertexIds[ VERTEX_INDEX ] ); Loading src/TNL/Meshes/MeshDetails/traits/MeshTraits.h +0 −1 Original line number Diff line number Diff line Loading @@ -53,7 +53,6 @@ public: using PointArrayType = Containers::Array< PointType, Devices::Host, GlobalIndexType >; using CellSeedArrayType = Containers::Array< CellSeedType, Devices::Host, GlobalIndexType >; using GlobalIdArrayType = Containers::Array< GlobalIndexType, Devices::Host, GlobalIndexType >; using IdArrayAccessorType = Containers::tnlConstSharedArray< GlobalIndexType, Devices::Host, LocalIndexType >; using IdPermutationArrayAccessorType = Containers::tnlConstSharedArray< LocalIndexType, Devices::Host, LocalIndexType >; template< int Dimensions > Loading Loading
src/TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h +12 −19 Original line number Diff line number Diff line Loading @@ -25,14 +25,13 @@ template< typename MeshConfig, typename EntityTopology > class MeshEntitySeed { typedef MeshTraits< MeshConfig > MeshConfigTraits; typedef typename MeshTraits< MeshConfig >::template SubentityTraits< EntityTopology, 0 > SubvertexTraits; using MeshConfigTraits = MeshTraits< MeshConfig >; using SubvertexTraits = typename MeshTraits< MeshConfig >::template SubentityTraits< EntityTopology, 0 >; public: typedef typename MeshTraits< MeshConfig >::GlobalIndexType GlobalIndexType; typedef typename MeshTraits< MeshConfig >::LocalIndexType LocalIndexType; typedef typename MeshTraits< MeshConfig >::IdArrayAccessorType IdArrayAccessorType; typedef typename SubvertexTraits::IdArrayType IdArrayType; using GlobalIndexType = typename MeshTraits< MeshConfig >::GlobalIndexType; using LocalIndexType = typename MeshTraits< MeshConfig >::LocalIndexType; using IdArrayType = typename SubvertexTraits::IdArrayType; static String getType() { return String( "MeshEntitySeed<>" ); } Loading @@ -41,7 +40,7 @@ class MeshEntitySeed return SubvertexTraits::count; } void setCornerId( LocalIndexType cornerIndex, GlobalIndexType pointIndex ) void setCornerId( const LocalIndexType& cornerIndex, const GlobalIndexType& pointIndex ) { TNL_ASSERT( 0 <= cornerIndex && cornerIndex < getCornersCount(), std::cerr << "cornerIndex = " << cornerIndex ); TNL_ASSERT( 0 <= pointIndex, std::cerr << "pointIndex = " << pointIndex ); Loading @@ -49,23 +48,17 @@ class MeshEntitySeed this->cornerIds[ cornerIndex ] = pointIndex; } IdArrayAccessorType getCornerIds() IdArrayType& getCornerIds() { IdArrayAccessorType accessor; accessor.bind( this->corners.getData(), this->corners.getSize() ); return accessor; return cornerIds; } const IdArrayAccessorType getCornerIds() const const IdArrayType& getCornerIds() const { IdArrayAccessorType accessor; accessor.bind( this->cornerIds.getData(), this->cornerIds.getSize() ); return accessor; return cornerIds; } private: IdArrayType cornerIds; }; Loading
src/TNL/Meshes/MeshDetails/initializer/MeshSubentitySeedCreator.h +6 −6 Original line number Diff line number Diff line Loading @@ -29,7 +29,6 @@ class MeshSubentitySeedsCreator typedef typename MeshTraits< MeshConfig >::LocalIndexType LocalIndexType; typedef typename MeshTraits< MeshConfig >::template SubentityTraits< EntityTopology, SubDimensionTag::value > SubentityTraits; typedef typename SubentityTraits::SubentityTopology SubentityTopology; typedef typename MeshTraits< MeshConfig >::IdArrayAccessorType IdArrayAccessorType; typedef typename MeshTraits< MeshConfig >::template SubentityTraits< SubentityTopology, 0 > SubentityVertexTraits; static const LocalIndexType SUBENTITIES_COUNT = SubentityTraits::count; Loading @@ -38,7 +37,8 @@ class MeshSubentitySeedsCreator public: typedef typename SubentityTraits::SeedArrayType SubentitySeedArray; typedef MeshEntitySeed< MeshConfig, EntityTopology > EntitySeed; //typedef typename MeshEntityTraits< MeshConfig, SubDimensionTag >::SeedIndexedSetType SeedIndexedSet; typedef typename EntitySeed::IdArrayType IdArrayType; //typedef typename MeshEntityTraits< MeshConfig, SubDimensionsTag >::SeedIndexedSetType SeedIndexedSet; //template< typename SeedIndexedSet > static SubentitySeedArray create( const EntitySeed& entitySeed ) Loading @@ -57,8 +57,8 @@ class MeshSubentitySeedsCreator class CreateSubentitySeeds { public: static void exec( SubentitySeedArray &subentitySeeds, IdArrayAccessorType vertexIds ) //static void exec( SeedIndexedSet& indexedSet, IdArrayAccessorType vertexIds ) static void exec( SubentitySeedArray& subentitySeeds, const IdArrayType& vertexIds ) //static void exec( SeedIndexedSet& indexedSet, const IdArrayType& vertexIds ) { //EntitySeed seed; StaticFor< LocalIndexType, 0, SUBENTITY_VERTICES_COUNT, SetSubentitySeedVertex >::exec( subentitySeeds[ subentityIndex ], vertexIds ); Loading @@ -70,7 +70,7 @@ class MeshSubentitySeedsCreator class SetSubentitySeedVertex { public: static void exec( SubentitySeed &subentitySeed, IdArrayAccessorType vertexIds ) static void exec( SubentitySeed& subentitySeed, const IdArrayType& vertexIds ) { static const LocalIndexType VERTEX_INDEX = SubentityTraits::template Vertex< subentityIndex, subentityVertexIndex >::index; subentitySeed.setCornerId( subentityVertexIndex, vertexIds[ VERTEX_INDEX ] ); Loading
src/TNL/Meshes/MeshDetails/traits/MeshTraits.h +0 −1 Original line number Diff line number Diff line Loading @@ -53,7 +53,6 @@ public: using PointArrayType = Containers::Array< PointType, Devices::Host, GlobalIndexType >; using CellSeedArrayType = Containers::Array< CellSeedType, Devices::Host, GlobalIndexType >; using GlobalIdArrayType = Containers::Array< GlobalIndexType, Devices::Host, GlobalIndexType >; using IdArrayAccessorType = Containers::tnlConstSharedArray< GlobalIndexType, Devices::Host, LocalIndexType >; using IdPermutationArrayAccessorType = Containers::tnlConstSharedArray< LocalIndexType, Devices::Host, LocalIndexType >; template< int Dimensions > Loading