Loading src/TNL/Meshes/MeshDetails/initializer/EntitySeedMatrix.h +19 −27 Original line number Diff line number Diff line Loading @@ -30,15 +30,13 @@ class EntitySeedMatrix< MeshConfig, EntityTopology, false > EntitySeedMatrix() = default; EntitySeedMatrix( const EntitySeedMatrix& other ) { this->matrix = other.matrix; } EntitySeedMatrix( const EntitySeedMatrix& other ) = default; EntitySeedMatrix( EntitySeedMatrix&& other ) { this->matrix = std::move( other.matrix ); } EntitySeedMatrix( EntitySeedMatrix&& other ) = default; EntitySeedMatrix& operator=( const EntitySeedMatrix& other ) = default; EntitySeedMatrix& operator=( EntitySeedMatrix&& other ) = default; class EntitySeedMatrixSeed { Loading Loading @@ -172,15 +170,13 @@ class EntitySeedMatrix< MeshConfig, Topologies::Vertex, false > EntitySeedMatrix() = default; EntitySeedMatrix( const EntitySeedMatrix& other ) { this->matrix = other.matrix; } EntitySeedMatrix( const EntitySeedMatrix& other ) = default; EntitySeedMatrix( EntitySeedMatrix&& other ) { this->matrix = std::move( other.matrix ); } EntitySeedMatrix( EntitySeedMatrix&& other ) = default; EntitySeedMatrix& operator=( const EntitySeedMatrix& other ) = default; EntitySeedMatrix& operator=( EntitySeedMatrix&& other ) = default; class EntitySeedMatrixSeed { Loading Loading @@ -315,17 +311,13 @@ class EntitySeedMatrix< MeshConfig, EntityTopology, true > EntitySeedMatrix() = default; EntitySeedMatrix( const EntitySeedMatrix& other ) { this->matrix = other.matrix; this->counts = other.counts; } EntitySeedMatrix( const EntitySeedMatrix& other ) = default; EntitySeedMatrix( EntitySeedMatrix&& other ) { this->matrix = std::move( other.matrix ); this->counts = std::move( other.counts ); } EntitySeedMatrix( EntitySeedMatrix&& other ) = default; EntitySeedMatrix& operator=( const EntitySeedMatrix& other ) = default; EntitySeedMatrix& operator=( EntitySeedMatrix&& other ) = default; class EntitySeedMatrixSeed { Loading Loading
src/TNL/Meshes/MeshDetails/initializer/EntitySeedMatrix.h +19 −27 Original line number Diff line number Diff line Loading @@ -30,15 +30,13 @@ class EntitySeedMatrix< MeshConfig, EntityTopology, false > EntitySeedMatrix() = default; EntitySeedMatrix( const EntitySeedMatrix& other ) { this->matrix = other.matrix; } EntitySeedMatrix( const EntitySeedMatrix& other ) = default; EntitySeedMatrix( EntitySeedMatrix&& other ) { this->matrix = std::move( other.matrix ); } EntitySeedMatrix( EntitySeedMatrix&& other ) = default; EntitySeedMatrix& operator=( const EntitySeedMatrix& other ) = default; EntitySeedMatrix& operator=( EntitySeedMatrix&& other ) = default; class EntitySeedMatrixSeed { Loading Loading @@ -172,15 +170,13 @@ class EntitySeedMatrix< MeshConfig, Topologies::Vertex, false > EntitySeedMatrix() = default; EntitySeedMatrix( const EntitySeedMatrix& other ) { this->matrix = other.matrix; } EntitySeedMatrix( const EntitySeedMatrix& other ) = default; EntitySeedMatrix( EntitySeedMatrix&& other ) { this->matrix = std::move( other.matrix ); } EntitySeedMatrix( EntitySeedMatrix&& other ) = default; EntitySeedMatrix& operator=( const EntitySeedMatrix& other ) = default; EntitySeedMatrix& operator=( EntitySeedMatrix&& other ) = default; class EntitySeedMatrixSeed { Loading Loading @@ -315,17 +311,13 @@ class EntitySeedMatrix< MeshConfig, EntityTopology, true > EntitySeedMatrix() = default; EntitySeedMatrix( const EntitySeedMatrix& other ) { this->matrix = other.matrix; this->counts = other.counts; } EntitySeedMatrix( const EntitySeedMatrix& other ) = default; EntitySeedMatrix( EntitySeedMatrix&& other ) { this->matrix = std::move( other.matrix ); this->counts = std::move( other.counts ); } EntitySeedMatrix( EntitySeedMatrix&& other ) = default; EntitySeedMatrix& operator=( const EntitySeedMatrix& other ) = default; EntitySeedMatrix& operator=( EntitySeedMatrix&& other ) = default; class EntitySeedMatrixSeed { Loading