Loading src/TNL/Meshes/MeshDetails/traits/MeshEntityTraits.h +1 −3 Original line number Diff line number Diff line Loading @@ -16,18 +16,16 @@ #pragma once #include <TNL/Containers/StaticVector.h> #include <TNL/Containers/Array.h> #include <TNL/Containers/IndexedSet.h> #include <TNL/Meshes/Topologies/MeshEntityTopology.h> #include <TNL/Meshes/MeshConfigBase.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h> namespace TNL { namespace Meshes { template< typename MeshConfig, typename EntityTopology > class MeshEntity; template< typename MeshConfig, typename EntityTopology > class MeshEntitySeed; template< typename MeshConfig, typename EntityTopology > class MeshEntityReferenceOrientation; template< typename MeshConfig, Loading src/TNL/Meshes/MeshDetails/traits/MeshSubentityTraits.h +0 −1 Original line number Diff line number Diff line Loading @@ -18,7 +18,6 @@ #include <TNL/Containers/StaticArray.h> #include <TNL/Meshes/MeshEntity.h> #include <TNL/Meshes/MeshConfigBase.h> #include <TNL/Meshes/Topologies/MeshEntityTopology.h> #include <TNL/Experimental/Multimaps/StaticEllpackIndexMultimap.h> Loading src/TNL/Meshes/MeshDetails/traits/MeshSuperentityTraits.h +0 −3 Original line number Diff line number Diff line Loading @@ -16,10 +16,7 @@ #pragma once #include <TNL/Containers/Array.h> #include <TNL/Meshes/MeshEntity.h> #include <TNL/Meshes/MeshConfigBase.h> #include <TNL/Meshes/Topologies/MeshEntityTopology.h> #include <TNL/Meshes/MeshDetails/traits/MeshEntityTraits.h> #include <TNL/Experimental/Multimaps/EllpackIndexMultimap.h> Loading src/TNL/Meshes/MeshEntity.h +1 −3 Original line number Diff line number Diff line Loading @@ -17,14 +17,12 @@ #pragma once #include <TNL/File.h> #include <TNL/Meshes/MeshDetails/MeshEntityId.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDimensionTag.h> #include <TNL/Meshes/Topologies/MeshVertexTopology.h> #include <TNL/Meshes/MeshDetails/MeshEntityId.h> #include <TNL/Meshes/MeshDetails/layers/MeshSubentityAccess.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityAccess.h> #include <TNL/Meshes/MeshDetails/layers/MeshEntityStorageRebinder.h> #include <TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h> namespace TNL { namespace Meshes { Loading Loading
src/TNL/Meshes/MeshDetails/traits/MeshEntityTraits.h +1 −3 Original line number Diff line number Diff line Loading @@ -16,18 +16,16 @@ #pragma once #include <TNL/Containers/StaticVector.h> #include <TNL/Containers/Array.h> #include <TNL/Containers/IndexedSet.h> #include <TNL/Meshes/Topologies/MeshEntityTopology.h> #include <TNL/Meshes/MeshConfigBase.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h> namespace TNL { namespace Meshes { template< typename MeshConfig, typename EntityTopology > class MeshEntity; template< typename MeshConfig, typename EntityTopology > class MeshEntitySeed; template< typename MeshConfig, typename EntityTopology > class MeshEntityReferenceOrientation; template< typename MeshConfig, Loading
src/TNL/Meshes/MeshDetails/traits/MeshSubentityTraits.h +0 −1 Original line number Diff line number Diff line Loading @@ -18,7 +18,6 @@ #include <TNL/Containers/StaticArray.h> #include <TNL/Meshes/MeshEntity.h> #include <TNL/Meshes/MeshConfigBase.h> #include <TNL/Meshes/Topologies/MeshEntityTopology.h> #include <TNL/Experimental/Multimaps/StaticEllpackIndexMultimap.h> Loading
src/TNL/Meshes/MeshDetails/traits/MeshSuperentityTraits.h +0 −3 Original line number Diff line number Diff line Loading @@ -16,10 +16,7 @@ #pragma once #include <TNL/Containers/Array.h> #include <TNL/Meshes/MeshEntity.h> #include <TNL/Meshes/MeshConfigBase.h> #include <TNL/Meshes/Topologies/MeshEntityTopology.h> #include <TNL/Meshes/MeshDetails/traits/MeshEntityTraits.h> #include <TNL/Experimental/Multimaps/EllpackIndexMultimap.h> Loading
src/TNL/Meshes/MeshEntity.h +1 −3 Original line number Diff line number Diff line Loading @@ -17,14 +17,12 @@ #pragma once #include <TNL/File.h> #include <TNL/Meshes/MeshDetails/MeshEntityId.h> #include <TNL/Meshes/MeshDetails/traits/MeshTraits.h> #include <TNL/Meshes/MeshDimensionTag.h> #include <TNL/Meshes/Topologies/MeshVertexTopology.h> #include <TNL/Meshes/MeshDetails/MeshEntityId.h> #include <TNL/Meshes/MeshDetails/layers/MeshSubentityAccess.h> #include <TNL/Meshes/MeshDetails/layers/MeshSuperentityAccess.h> #include <TNL/Meshes/MeshDetails/layers/MeshEntityStorageRebinder.h> #include <TNL/Meshes/MeshDetails/initializer/MeshEntitySeed.h> namespace TNL { namespace Meshes { Loading