Loading src/TNL/ParallelFor.h +3 −3 Original line number Diff line number Diff line Loading @@ -193,7 +193,7 @@ struct ParallelFor2D< Devices::Cuda > dim3 blockSize; if( sizeX >= sizeY * sizeY ) { blockSize.x = TNL::min( 256, sizeX ); blockSize.x = TNL::min( 128, sizeX ); blockSize.y = 1; } else if( sizeY >= sizeX * sizeX ) { Loading @@ -212,7 +212,7 @@ struct ParallelFor2D< Devices::Cuda > gridCount.x = Devices::Cuda::getNumberOfGrids( sizeX ); gridCount.y = Devices::Cuda::getNumberOfGrids( sizeY ); Devices::Cuda::synchronizeDevice(); // Devices::Cuda::synchronizeDevice(); if( gridCount.x == 1 && gridCount.y == 1 ) ParallelFor2DKernel< false, false ><<< gridSize, blockSize >>> Loading Loading @@ -281,7 +281,7 @@ struct ParallelFor3D< Devices::Cuda > gridCount.y = Devices::Cuda::getNumberOfGrids( sizeY ); gridCount.z = Devices::Cuda::getNumberOfGrids( sizeZ ); Devices::Cuda::synchronizeDevice(); // Devices::Cuda::synchronizeDevice(); if( gridCount.x == 1 && gridCount.y == 1 && gridCount.z == 1 ) ParallelFor3DKernel< false, false, false ><<< gridSize, blockSize >>> Loading Loading
src/TNL/ParallelFor.h +3 −3 Original line number Diff line number Diff line Loading @@ -193,7 +193,7 @@ struct ParallelFor2D< Devices::Cuda > dim3 blockSize; if( sizeX >= sizeY * sizeY ) { blockSize.x = TNL::min( 256, sizeX ); blockSize.x = TNL::min( 128, sizeX ); blockSize.y = 1; } else if( sizeY >= sizeX * sizeX ) { Loading @@ -212,7 +212,7 @@ struct ParallelFor2D< Devices::Cuda > gridCount.x = Devices::Cuda::getNumberOfGrids( sizeX ); gridCount.y = Devices::Cuda::getNumberOfGrids( sizeY ); Devices::Cuda::synchronizeDevice(); // Devices::Cuda::synchronizeDevice(); if( gridCount.x == 1 && gridCount.y == 1 ) ParallelFor2DKernel< false, false ><<< gridSize, blockSize >>> Loading Loading @@ -281,7 +281,7 @@ struct ParallelFor3D< Devices::Cuda > gridCount.y = Devices::Cuda::getNumberOfGrids( sizeY ); gridCount.z = Devices::Cuda::getNumberOfGrids( sizeZ ); Devices::Cuda::synchronizeDevice(); // Devices::Cuda::synchronizeDevice(); if( gridCount.x == 1 && gridCount.y == 1 && gridCount.z == 1 ) ParallelFor3DKernel< false, false, false ><<< gridSize, blockSize >>> Loading