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The DBGVAR now can write almost every varible. Moreover it recognizes
whether the varible is iterable and then writes the content of the container.
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- Unstructured_mesh/MeshNativeType.h 13 additions, 1 deletionUnstructured_mesh/MeshNativeType.h
- Unstructured_mesh/Unstructured_mesh.pro 1 addition, 0 deletionsUnstructured_mesh/Unstructured_mesh.pro
- Unstructured_mesh/Unstructured_mesh.pro.user 1 addition, 1 deletionUnstructured_mesh/Unstructured_mesh.pro.user
- Unstructured_mesh/VTKMeshReader.h 162 additions, 0 deletionsUnstructured_mesh/VTKMeshReader.h
- Unstructured_mesh/main.cpp 71 additions, 55 deletionsUnstructured_mesh/main.cpp
- debug/consolelogger.h 105 additions, 0 deletionsdebug/consolelogger.h
- debug/debug.h 2 additions, 1 deletiondebug/debug.h
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