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/***************************************************************************
VTKWriter.h - description
-------------------
begin : Mar 04, 2017
copyright : (C) 2017 by Tomas Oberhuber et al.
email : tomas.oberhuber@fjfi.cvut.cz
***************************************************************************/
/* See Copyright Notice in tnl/Copyright */
#pragma once
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#include <type_traits>
#include <TNL/Meshes/Writers/VTKWriter.h>
#include <TNL/Meshes/Readers/EntityShape.h>
namespace TNL {
namespace Meshes {
namespace Writers {
namespace __impl {
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template< typename T, typename R = void >
struct enable_if_type
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using type = R;
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template< typename T, typename Enable = void >
struct has_entity_topology : std::false_type {};
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template< typename T >
struct has_entity_topology< T, typename enable_if_type< typename T::EntityTopology >::type >
: std::true_type
{};
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template< typename Entity,
bool _is_mesh_entity = has_entity_topology< Entity >::value >
struct VerticesPerEntity
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static constexpr int count = Entity::getVerticesCount();
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template< typename MeshConfig, typename Device >
struct VerticesPerEntity< MeshEntity< MeshConfig, Device, Topologies::Vertex >, true >
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static constexpr int count = 1;
};
template< typename GridEntity >
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struct VerticesPerEntity< GridEntity, false >
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private:
static constexpr int dim = GridEntity::getEntityDimension();
static_assert( dim >= 0 && dim <= 3, "unexpected dimension of the grid entity" );
public:
static constexpr int count =
(dim == 0) ? 1 :
(dim == 1) ? 2 :
(dim == 2) ? 4 :
8;
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template< typename GridEntity >
struct GridEntityShape
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private:
static constexpr int dim = GridEntity::getEntityDimension();
static_assert( dim >= 0 && dim <= 3, "unexpected dimension of the grid entity" );
public:
static constexpr Readers::EntityShape shape =
(dim == 0) ? Readers::EntityShape::Vertex :
(dim == 1) ? Readers::EntityShape::Line :
(dim == 2) ? Readers::EntityShape::Pixel :
Readers::EntityShape::Voxel;
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};
template< typename Mesh >
typename Mesh::GlobalIndexType
getAllMeshEntitiesCount( const Mesh& mesh, DimensionTag< 0 > )
{
using EntityType = typename Mesh::template EntityType< 0 >;
return mesh.template getEntitiesCount< EntityType >();
}
// TODO: specialization for disabled entities
template< typename Mesh,
typename DimensionTag = Meshes::DimensionTag< Mesh::getMeshDimension() > >
typename Mesh::GlobalIndexType
getAllMeshEntitiesCount( const Mesh& mesh, DimensionTag = DimensionTag() )
{
using EntityType = typename Mesh::template EntityType< DimensionTag::value >;
return mesh.template getEntitiesCount< EntityType >() +
getAllMeshEntitiesCount( mesh, typename DimensionTag::Decrement() );
}
template< typename Mesh >
typename Mesh::GlobalIndexType
getCellsListSize( const Mesh& mesh, DimensionTag< 0 > )
{
using EntityType = typename Mesh::template EntityType< 0 >;
return mesh.template getEntitiesCount< EntityType >() * 2;
}
// TODO: specialization for disabled entities
template< typename Mesh,
typename DimensionTag = Meshes::DimensionTag< Mesh::getMeshDimension() > >
typename Mesh::GlobalIndexType
getCellsListSize( const Mesh& mesh, DimensionTag = DimensionTag() )
{
using EntityType = typename Mesh::template EntityType< DimensionTag::value >;
const auto verticesPerEntity = VerticesPerEntity< EntityType >::count;
return ( mesh.template getEntitiesCount< EntityType >() * ( verticesPerEntity + 1 ) ) +
getCellsListSize( mesh, typename DimensionTag::Decrement() );
}
// TODO: specialization for disabled entities
// Unstructured meshes, entities
template< typename Mesh, int EntityDimension >
struct MeshEntitiesVTKWriter
{
static void exec( const Mesh& mesh, std::ostream& str )
{
using EntityType = typename Mesh::template EntityType< EntityDimension >;
using Index = typename Mesh::GlobalIndexType;
const Index entitiesCount = mesh.template getEntitiesCount< EntityType >();
const Index verticesPerEntity = VerticesPerEntity< EntityType >::count;;
for( Index i = 0; i < entitiesCount; i++ ) {
const auto& entity = mesh.template getEntity< EntityType >( i );
str << verticesPerEntity;
for( Index j = 0; j < verticesPerEntity; j++ )
str << " " << entity.template getSubentityIndex< 0 >( j );
str << "\n";
}
}
};
// Unstructured meshes, vertices
template< typename Mesh >
struct MeshEntitiesVTKWriter< Mesh, 0 >
{
static void exec( const Mesh& mesh, std::ostream& str )
{
using EntityType = typename Mesh::template EntityType< 0 >;
using Index = typename Mesh::GlobalIndexType;
const Index entitiesCount = mesh.template getEntitiesCount< EntityType >();
const Index verticesPerEntity = 1;
for( Index i = 0; i < entitiesCount; i++ ) {
str << verticesPerEntity << " " << i << "\n";
}
}
};
// 1D grids, cells
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 1, MeshReal, Device, MeshIndex >, 1 >
{
using MeshType = Meshes::Grid< 1, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex i = 0; i < mesh.getDimensions().x(); i++ )
str << "2 " << i << " " << i+1 << "\n";
}
};
// 1D grids, vertices
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 1, MeshReal, Device, MeshIndex >, 0 >
{
using MeshType = Meshes::Grid< 1, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex i = 0; i < mesh.getDimensions().x() + 1; i++ )
str << "1 " << i << "\n";
}
};
// 2D grids, cells
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 2, MeshReal, Device, MeshIndex >, 2 >
{
using MeshType = Meshes::Grid< 2, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex j = 0; j < mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i < mesh.getDimensions().x(); i++ )
str << "4 " << j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< j * ( mesh.getDimensions().x() + 1 ) + i + 1 << " "
<< (j+1) * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (j+1) * ( mesh.getDimensions().x() + 1 ) + i + 1 << "\n";
}
};
// 2D grids, faces
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 2, MeshReal, Device, MeshIndex >, 1 >
{
using MeshType = Meshes::Grid< 2, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex j = 0; j < mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i < ( mesh.getDimensions().x() + 1 ); i++ )
str << "2 " << j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (j+1) * ( mesh.getDimensions().x() + 1 ) + i << "\n";
for( MeshIndex j = 0; j < (mesh.getDimensions().y()+1); j++ )
for( MeshIndex i = 0; i < mesh.getDimensions().x(); i++ )
str << "2 " << j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< j * ( mesh.getDimensions().x() + 1 ) + i + 1 << "\n";
}
};
// 2D grids, vertices
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 2, MeshReal, Device, MeshIndex >, 0 >
{
using MeshType = Meshes::Grid< 2, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex j = 0; j < ( mesh.getDimensions().y() + 1 ); j++ )
for( MeshIndex i = 0; i < ( mesh.getDimensions().x() + 1 ); i++ )
str << "1 " << j * mesh.getDimensions().x() + i << "\n";
}
};
// 3D grids, cells
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 3, MeshReal, Device, MeshIndex >, 3 >
{
using MeshType = Meshes::Grid< 3, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex k = 0; k < mesh.getDimensions().z(); k++ )
for( MeshIndex j = 0; j < mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i < mesh.getDimensions().x(); i++ )
str << "8 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i + 1 << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i + 1 << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i + 1 << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i + 1 << "\n";
}
};
// 3D grids, faces
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 3, MeshReal, Device, MeshIndex >, 2 >
{
using MeshType = Meshes::Grid< 3, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex k = 0; k < mesh.getDimensions().z(); k++ )
for( MeshIndex j = 0; j < mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i <= mesh.getDimensions().x(); i++ )
str << "4 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i << "\n";
for( MeshIndex k = 0; k < mesh.getDimensions().z(); k++ )
for( MeshIndex j = 0; j <= mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i < mesh.getDimensions().x(); i++ )
str << "4 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i + 1 << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i + 1 << "\n";
for( MeshIndex k = 0; k <= mesh.getDimensions().z(); k++ )
for( MeshIndex j = 0; j < mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i < mesh.getDimensions().x(); i++ )
str << "4 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i + 1 << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i + 1 << "\n";
}
};
// 3D grids, edges
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 3, MeshReal, Device, MeshIndex >, 1 >
{
using MeshType = Meshes::Grid< 3, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex k = 0; k <= mesh.getDimensions().z(); k++ )
for( MeshIndex j = 0; j <= mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i < mesh.getDimensions().x(); i++ )
str << "2 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i + 1 << "\n";
for( MeshIndex k = 0; k <= mesh.getDimensions().z(); k++ )
for( MeshIndex j = 0; j < mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i <= mesh.getDimensions().x(); i++ )
str << "2 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + (j+1) * ( mesh.getDimensions().x() + 1 ) + i << "\n";
for( MeshIndex k = 0; k < mesh.getDimensions().z(); k++ )
for( MeshIndex j = 0; j <= mesh.getDimensions().y(); j++ )
for( MeshIndex i = 0; i <= mesh.getDimensions().x(); i++ )
str << "2 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << " "
<< (k+1) * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << "\n";
}
};
// 3D grids, vertices
template< typename MeshReal,
typename Device,
typename MeshIndex >
struct MeshEntitiesVTKWriter< Meshes::Grid< 3, MeshReal, Device, MeshIndex >, 0 >
{
using MeshType = Meshes::Grid< 3, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
for( MeshIndex k = 0; k < ( mesh.getDimensions().z() + 1 ); k++ )
for( MeshIndex j = 0; j < ( mesh.getDimensions().y() + 1 ); j++ )
for( MeshIndex i = 0; i < ( mesh.getDimensions().x() + 1 ); i++ )
str << "1 " << k * ( mesh.getDimensions().y() + 1 ) * ( mesh.getDimensions().x() + 1 ) + j * ( mesh.getDimensions().x() + 1 ) + i << "\n";
}
};
// TODO: specialization for disabled entities
template< typename Mesh, int EntityDimension >
struct MeshEntityTypesVTKWriter
{
static void exec( const Mesh& mesh, std::ostream& str )
{
using EntityType = typename Mesh::template EntityType< EntityDimension >;
using Index = typename Mesh::GlobalIndexType;
const Index entitiesCount = mesh.template getEntitiesCount< EntityType >();
for( Index i = 0; i < entitiesCount; i++ ) {
const int type = (int) Meshes::Readers::TopologyToEntityShape< typename EntityType::EntityTopology >::shape;
str << type << "\n";
}
}
};
template< int Dimension,
typename MeshReal,
typename Device,
typename MeshIndex,
int EntityDimension >
struct MeshEntityTypesVTKWriter< Grid< Dimension, MeshReal, Device, MeshIndex >, EntityDimension >
{
using MeshType = Grid< Dimension, MeshReal, Device, MeshIndex >;
static void exec( const MeshType& mesh, std::ostream& str )
{
using EntityType = typename MeshType::template EntityType< EntityDimension >;
const MeshIndex entitiesCount = mesh.template getEntitiesCount< EntityType >();
for( MeshIndex i = 0; i < entitiesCount; i++ ) {
const int type = (int) __impl::GridEntityShape< EntityType >::shape;
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str << type << "\n";
}
}
};
} // namespace __impl
template< typename Mesh >
void
VTKWriter< Mesh >::writeAllEntities( const Mesh& mesh, std::ostream& str )
{
writeHeader( mesh, str );
writePoints( mesh, str );
const Index allEntitiesCount = __impl::getAllMeshEntitiesCount( mesh );
const Index cellsListSize = __impl::getCellsListSize( mesh );
str << std::endl << "CELLS " << allEntitiesCount << " " << cellsListSize << std::endl;
StaticFor< int, 0, Mesh::getMeshDimension() + 1, EntitiesWriter >::exec( mesh, str );
str << std::endl << "CELL_TYPES " << allEntitiesCount << std::endl;
StaticFor< int, 0, Mesh::getMeshDimension() + 1, EntityTypesWriter >::exec( mesh, str );
}
template< typename Mesh >
template< int EntityDimension >
void
VTKWriter< Mesh >::writeEntities( const Mesh& mesh, std::ostream& str )
{
writeHeader( mesh, str );
writePoints( mesh, str );
using EntityType = typename Mesh::template EntityType< EntityDimension >;
const Index entitiesCount = mesh.template getEntitiesCount< EntityType >();
const Index verticesPerEntity = __impl::VerticesPerEntity< EntityType >::count;
const Index cellsListSize = entitiesCount * ( verticesPerEntity + 1 );
str << std::endl << "CELLS " << entitiesCount << " " << cellsListSize << std::endl;
EntitiesWriter< EntityDimension >::exec( mesh, str );
str << std::endl << "CELL_TYPES " << entitiesCount << std::endl;
EntityTypesWriter< EntityDimension >::exec( mesh, str );
}
template< typename Mesh >
void
VTKWriter< Mesh >::writeHeader( const Mesh& mesh, std::ostream& str )
{
str << "# vtk DataFile Version 2.0\n"
<< "TNL DATA\n"
<< "ASCII\n"
<< "DATASET UNSTRUCTURED_GRID\n";
}
template< typename Mesh >
void
VTKWriter< Mesh >::writePoints( const Mesh& mesh, std::ostream& str )
{
const Index verticesCount = mesh.template getEntitiesCount< typename Mesh::Vertex >();
str << "POINTS " << verticesCount << " " << getType< typename Mesh::RealType >() << std::endl;
str.precision( std::numeric_limits< typename Mesh::RealType >::digits10 );
for( Index i = 0; i < verticesCount; i++ ) {
const auto& vertex = mesh.template getEntity< typename Mesh::Vertex >( i );
const auto& point = vertex.getPoint();
for( Index j = 0; j < point.size; j++ ) {
str << point[ j ];
if( j < point.size - 1 )
str << " ";
}
// VTK needs zeros for unused dimensions
for( Index j = 0; j < 3 - point.size; j++ )
str << " 0";
str << "\n";
}
}
} // namespace Writers
} // namespace Meshes
} // namespace TNL