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-rename directions to ZvYvXv, where v is m,z,p -correct y direction in 2D
-rename directions to ZvYvXv, where v is m,z,p -correct y direction in 2D
-rename directions to ZvYvXv, where v is m,z,p -correct y direction in 2D
-rename directions to ZvYvXv, where v is m,z,p -correct y direction in 2D