-
- Downloads
There was an error fetching the commit references. Please try again later.
Fixing passing of grid neighbour entities by reference, not by value.
Showing
- src/core/arrays/tnlArray_impl.h 2 additions, 2 deletionssrc/core/arrays/tnlArray_impl.h
- src/mesh/grids/tnlGridEntity.h 30 additions, 9 deletionssrc/mesh/grids/tnlGridEntity.h
- src/mesh/grids/tnlGridEntity_impl.h 4 additions, 10 deletionssrc/mesh/grids/tnlGridEntity_impl.h
- src/mesh/grids/tnlNeighbourGridEntityGetter1D_impl.h 10 additions, 10 deletionssrc/mesh/grids/tnlNeighbourGridEntityGetter1D_impl.h
- src/mesh/grids/tnlNeighbourGridEntityGetter2D_impl.h 12 additions, 12 deletionssrc/mesh/grids/tnlNeighbourGridEntityGetter2D_impl.h
- src/mesh/grids/tnlNeighbourGridEntityGetter3D_impl.h 14 additions, 14 deletionssrc/mesh/grids/tnlNeighbourGridEntityGetter3D_impl.h
- src/operators/diffusion/tnlLinearDiffusion_impl.h 6 additions, 6 deletionssrc/operators/diffusion/tnlLinearDiffusion_impl.h
Loading
Please register or sign in to comment