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Fixed build of TNL without MPI - all MPI stuff blocked by #ifdef HAVE_MPI
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- src/TNL/Meshes/DistributedGrid.h 28 additions, 5 deletionssrc/TNL/Meshes/DistributedGrid.h
- src/TNL/Meshes/DistributedGridSynchronizer.h 6 additions, 3 deletionssrc/TNL/Meshes/DistributedGridSynchronizer.h
- src/TNL/Meshes/GridDetails/Traverser_Grid1D_impl.h 8 additions, 2 deletionssrc/TNL/Meshes/GridDetails/Traverser_Grid1D_impl.h
- src/TNL/Meshes/GridDetails/Traverser_Grid2D_impl.h 7 additions, 0 deletionssrc/TNL/Meshes/GridDetails/Traverser_Grid2D_impl.h
- tests/mpi/MeshFunctionEvauateTest.cpp 5 additions, 2 deletionstests/mpi/MeshFunctionEvauateTest.cpp
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