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Refactoring the grids.
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- src/core/mfuncs.h 5 additions, 0 deletionssrc/core/mfuncs.h
- src/mesh/grids/tnlGrid1D.h 10 additions, 2 deletionssrc/mesh/grids/tnlGrid1D.h
- src/mesh/grids/tnlGrid1D_impl.h 7 additions, 2 deletionssrc/mesh/grids/tnlGrid1D_impl.h
- src/mesh/grids/tnlGrid2D.h 15 additions, 4 deletionssrc/mesh/grids/tnlGrid2D.h
- src/mesh/grids/tnlGrid2D_impl.h 12 additions, 1 deletionsrc/mesh/grids/tnlGrid2D_impl.h
- src/mesh/grids/tnlGrid3D.h 19 additions, 4 deletionssrc/mesh/grids/tnlGrid3D.h
- src/mesh/grids/tnlGrid3D_impl.h 18 additions, 0 deletionssrc/mesh/grids/tnlGrid3D_impl.h
- src/mesh/grids/tnlGridEntityCenterGetter.h 6 additions, 0 deletionssrc/mesh/grids/tnlGridEntityCenterGetter.h
- src/mesh/grids/tnlGridEntityCenterGetter_impl.h 40 additions, 162 deletionssrc/mesh/grids/tnlGridEntityCenterGetter_impl.h
- src/mesh/grids/tnlGridEntityCoordinatesChecker.h 0 additions, 14 deletionssrc/mesh/grids/tnlGridEntityCoordinatesChecker.h
- src/mesh/grids/tnlGridEntityTopology.h 8 additions, 1 deletionsrc/mesh/grids/tnlGridEntityTopology.h
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