- Jun 20, 2020
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Main changes: - mesh pointer added to MeshEntity, all topology accessors redirected through it to the mesh - storage of points and subentity orientations moved from MeshEntity to Mesh - removed MeshEntityIndex - MeshEntity always stores its index as the GlobalIndexType - removed entity storage from Mesh - mesh entities can be generated on the fly Plus some minor related simplifications, mainly in the mesh initializer.
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Changed default formats for VTKWriter and VTUWriter to binary and compressed, compressed falls back to binary if zlib is not available
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
The method was unused (and does not make much sense for the format anyway).
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Fixes #6
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Removed reference counter and binding functionality from Array See merge request !64
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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- Jun 18, 2020
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Tomáš Oberhuber authored
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- Jun 17, 2020
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Tomáš Oberhuber authored
To/matrices See merge request !63
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Tomáš Oberhuber authored
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Tomáš Oberhuber authored
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Tomáš Oberhuber authored
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Tomáš Oberhuber authored
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