- Jul 30, 2020
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Jakub Klinkovský authored
Consequently, we always store the numbers of all entities, even those that don't have any subentity or superentity mappings enabled.
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Main changes: - mesh pointer added to MeshEntity, all topology accessors redirected through it to the mesh - storage of points and subentity orientations moved from MeshEntity to Mesh - removed MeshEntityIndex - MeshEntity always stores its index as the GlobalIndexType - removed entity storage from Mesh - mesh entities can be generated on the fly Plus some minor related simplifications, mainly in the mesh initializer.
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Changed default formats for VTKWriter and VTUWriter to binary and compressed, compressed falls back to binary if zlib is not available
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
The method was unused (and does not make much sense for the format anyway).
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Fixes #6
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
Updates for CUDA 11 See merge request !71
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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- Jul 28, 2020
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Jakub Klinkovský authored
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Jakub Klinkovský authored
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- Jul 26, 2020
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Jakub Klinkovský authored
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- Jul 25, 2020
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Jakub Klinkovský authored
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Jakub Klinkovský authored
This relies on Linux/POSIX-specific functions, but it redirects the underlying file descriptors instead of just the high-level C++ streams, so that even output using the C stdio API are redirected. Most importantly, this includes stack backtraces (from our StackBacktrace.h) and any output from external libraries.
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- Jul 22, 2020
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Tomáš Oberhuber authored
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- Jul 20, 2020
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Jakub Klinkovský authored
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