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This is an archived project. Repository and other project resources are read-only.
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TNL
tnl-dev
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Created with Raphaël 2.2.0
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Cleaning up index types passed to ParallelFor
Refactoring MeshOrdering tests
Fixing compilation with nvcc
Implementation of mesh reordering based on given permutation
Refactoring BoundaryTagsInitializer
Added workaround for useless gcc/nvcc warning
Fixed assignment operators in MultimapValues accessors
Cleaning up mesh writers
Namespaces for mesh tests
Fixed typo
Changed ordering of tetrahedron subfaces
Removed old mesh tests
Refactoring mesh function writers
Improved mesh detection in VTKReader
Improved precision of MeshFunctionVTKWriter
More tests for meshes
Removed 'explicit' from Mesh and MeshEntity constructors
Fixed loading meshes from read-only files
Removed linking of VTK libs for tnl-view
Generalized include paths to VTK headers
Fixed includes of gtest headers
Fixed bug in StaticEllpackMultimap
Added missing comparison operator to Mesh
Implementation of VTKReader without relying on the VTK library
Sliced-ellpack format for multimaps
Added missing synchronization to the mesh traverser
Fixed mesh traverser for CUDA
Added missing __cuda_callable__ mark to MeshEntityIndex
Mesh traverser for CUDA
Added missing __cuda_callable__ marks
Enabled meshes on CUDA in BuildConfigTags
Updated mesh type resolver for CUDA
Added missing operators in MeshBoundaryTagsLayer
More tests for meshes
updateBoundaryIndices for CUDA
Added missing assignment operators to Mesh
Disabled Mesh::print method on CUDA
Fixed EllpackIndexMultimap::operator== for CUDA
Fixed MeshEntityStorageRebinder
MeshTest for CUDA
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